79114568

Date: 2024-10-22 14:37:23
Score: 4.5
Natty: 5.5
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This blows goats. I just want a wireframe draw antialiased, it's completely wasted on my texture draws. stupid d3d wants so many other settings changed between draw calls but AA can't be changed?? is there a good reason for this limitation or just another clown aspect of d3d11?

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Posted by: Dan Frederiksen