Anyway, thank you for the help. I've found the root cause, in case anyone got similar issue.
So, notice that I'm only assign the cameraNode
to sceneView.pointOfView
, turns out you should also insert the camera to the rootNode.
As for what does it's only work after I tapped the screen, I had no idea.
sceneView.pointOfView = cameraNode
sceneView.scene.rootNode.addChild(cameraNode)