Firemonkey uses TAlphaColor
colours. You can do this:
var C: TAlphaColorRec;
begin
C.A:=256; //Unless you also want random transparency!
C.R:=Random(256);
C.G:=Random(256);
C.B:=Random(256);
Label1.Font.Color:=C;
end;
TAlphaColorRec
is in the System.UITypes
unit.