79334337

Date: 2025-01-06 21:10:57
Score: 3.5
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On most of cases oblique projection is enought. https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Camera-projectionMatrix.html

solve this following https://jsantell.com/portals-with-asymmetric-projection/

In the case the projection is arbitrary y can resolve using this https://github.com/etienne-p/UnityHomography

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Posted by: Seyacat