79392197

Date: 2025-01-27 21:23:38
Score: 0.5
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Looking at your log, it looks like you are working on an Arm GPU. I work for Arm, so I had a rummage in the driver source to see what could be going wrong.

The only reason that I can see that GL_INVALID_OPERATION is going to get returned for glDrawTex*() is when you try to use it from an OpenGL ES 2.x or later context. If your GLES 1.1 context still current when you call this?

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Posted by: solidpixel