This is the best result I got so far which vary according to the image dimenstions.
img.onload = function() {
if ( img.height < 1000 ) {
context.canvas.width = img.width;
context.canvas.height = img.height;
context.drawImage(img, 0, 0);
} else {
if ( img.height > img.width ) {
context.canvas.width = 1000*img.width/img.height;
context.canvas.height = 1000;
context.drawImage(img, 0, 0, 1000*img.width/img.height, 1000);
} else {
context.canvas.width = 1000;
context.canvas.height = 1000*img.height/img.width;
context.drawImage(img, 0, 0, 1000, 1000*img.height/img.width);
}
}
var cropper = $canvas.cropper({
aspectRatio: 1,
dragMode: 'move',
});
};