So, I'm not an expert in this topic, but did you add a DecisionRequester to the GameObject that holds your script? As far as I know, a missing DecisionRequester doesn't cause an error, but it prevents the agent from making decisions. I tried this in one of my projects and got similar results to yours—the agent doesn't move, and the logs don't get printed in the console. I didn't wait long enough for the warning to pop up, but I could definitely imagine that this might be the problem