79467789

Date: 2025-02-25 20:26:26
Score: 0.5
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Check and try these:

  1. Ensure the texture file exists and is accessible.
  2. Verify UV mapping with UsdPrimvarReader_float2.
  3. Explicitly bind the material to the cube.
  4. Check for errors in the console.
  5. Test a simple color before using texture.
  6. Try NVIDIA’s built-in material binding command.
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Posted by: Dew Mihisara