79488184

Date: 2025-03-06 03:29:57
Score: 2
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From an alternative approach, we focus exclusively on client-side logic: if a user fails to connect to the server for any reason within a defined period, they are considered offline. For game sessions, the server maintains real-time game state persistence during a match. Upon reconnection, the client synchronizes with the server-stored game state to resume gameplay.

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Posted by: yuanyxh