add "Scene#0" to the end of the path
#[derive(AssetCollection, Resource)]
pub struct ShipAssets {
#[asset(path = "3d/ships/boat-sail-a.glb#Scene0")]
sail_a: Handle<Scene>,
#[asset(path = "3d/ships/boat-sail-a.glb#Scene0")]
sail_b: Handle<Scene>,
}