79540903

Date: 2025-03-28 08:44:41
Score: 2.5
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I'm not super confidant with UE5, but I have had this happen to me and I can't remember what I did to fix it.

Are you always using

UCLASS(BlueprintType)

As the class type? All mine use UCLASS()

Using my IT support hat, what about a fresh project? Where are you generating the new class? Same result inside an already working class?

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Posted by: Nzjeux