ClickDetectors
are limited in the debounce
rate or, as you know it, cooldown. They can't be limited with no debounce
becuase otherwise the server CPU could easily be overloaded 1000s of times a seoond from Clicked
events. The main work around is to use custom functions getting the look vector to the clickable part, and checking for a KeyPressed
event. However, I would not recommend this. Please add more details so I can answer your question better!