79634762

Date: 2025-05-23 02:44:43
Score: 4
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Alright, after a bunch more testing it seems that clamping the angle where the barrels can rotate up and down messes up the raycast hitpoint for some reason???? I don't understand why it makes the X value stop changing as soon as it hit something that wasn't terrain but when I removed the clamp it became normal.

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Posted by: Big Glasses