79635573

Date: 2025-05-23 13:17:54
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I'm addressing the second part of your question, and you won't get any guidance without providing code first. But I can provide some direction with respect to what you're trying to achieve.

Ultimately you need to gather the selected sub-components somehow, and based on the type of sub-components, provide different functionality for each scenario; a function for faces, a function for edges, and a function for points/verts.

One approach (and probably the simplest) is when the user presses a button or enters a shortcut, detect whether the user is in a mesh sub-component mode, and if so, collect the current sub-component selection and pass that to the corresponding function.

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Posted by: CLR