79685973

Date: 2025-07-01 11:22:29
Score: 1.5
Natty:
Report link

It seems this was user error (kindof). In figma I have a layer that is used as a mask (to clip the svg). Every other program doesnt have an issue with it having a color, but Godot 4.4 seems to apply it anyway.

Here is my figma file:enter image description here

as you can see, the Mask has a color and a blend mode, and that gets applied in Godot, making it darker. If I set the "Fill" to white, everything looks ok.

Reasons:
  • No code block (0.5):
  • Self-answer (0.5):
  • Low reputation (0.5):
Posted by: mihelcic