I had a similar issue in Visual Studio due to incorrect property configuration in my android.csproj. The solution was simple: in my application's settings (Options ā Android ā Advanced ā Supported Architectures), x86_64 wasn't checked.
Important note: arm64 and armeabi are for Linux/MacOS builds, while x86_64 is needed for running Android apps in Windows emulation. This fixed my problem - hope it helps others facing the same issue.