79711637

Date: 2025-07-23 09:36:13
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As I wait for human answers, I post as a "first approximation" ;-) the answer of GPT-4.1 nano:

Great question! You're essentially considering batching multiple animations to reduce the number of `requestAnimationFrame` calls, which is a common performance optimization technique.

Key points to consider:

1. Performance of `requestAnimationFrame` :

2. Batching Animations:

3. Trade-offs:

4. Browser Efficiency:

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### My recommendation (based on experience and best practices):

- If performance is critical (e.g., hundreds of concurrent animations):
Implement a batching system that consolidates multiple move operations into a single animation frame callback. This is a proven optimization strategy, especially if each animation is relatively simple.

- If simplicity and maintainability are more important:
Your current per-element approach is straightforward and easier to manage. Modern browsers handle this well for a moderate number of animations.

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### Summary:
- Yes, batching `requestAnimationFrame` calls can improve performance when many animations run simultaneously.
- You don't need to test across browsers for the basic principle—most modern browsers are quite efficient with `requestAnimationFrame`.
- Implementing a batching system involves extra logic but can be worthwhile if performance issues arise.

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Posted by: preitinger