when creating interaction:
const drawInteraction = new ol.interaction.Draw({
source: source,
type: 'Point'
});
drawInteraction.setProperties({ somePropertyName: true });
map.addInteraction(drawInteraction);
when you need to delete this interaction:
const interactions = map.getInteractions().getArray().slice();
interactions.forEach(int => {
if (int.getProperties().somePropertyName) map.removeInteraction(int);
});