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Date: 2025-10-06 15:38:47
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Turns out the delay was caused by Xcode itself.

If I turn off Debug Executable in the Run scheme, the model loads instantly. According to an Apple engineer, this is a known issue in Xcode 26.0.1 (17A400). To disable it open Edit SchemeRunInfo, then uncheck Debug Executable. After that, RealityKit scenes launch immediately on device.

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Posted by: GodelEscher