The Stack Overflow question sought a workaround for achieving atomicity and memory ordering (fencing) in a multithreaded C++ application when restricted to the old gcc 4.4 compiler without C++11 features. The accepted solution advises using the available standard library feature, std::mutex
, to protect the shared variable, noting that while it's an "overkill" for simple atomic operations, it reliably ensures thread-safe access under those specific constraints. Privacy Fence Augusta