79790935

Date: 2025-10-15 08:26:36
Score: 1.5
Natty:
Report link

The issue was that AsyncImagePainterState only loads when the image is present on screen. My component had two separate modifiers, one for the whole group (loader and image), one just for the image. If the image Modifier is not defined, the image has no dimension, is not considered present, and Coil does not attempts to load it.

Reasons:
  • No code block (0.5):
  • Self-answer (0.5):
  • Low reputation (0.5):
Posted by: AdrienM