i think i should be worried about what's in memory because what if i add more levels later on, that's even more memory hogged by the game for no reason, i can already conglamerate all the data required to a big binary file next to the exe i can then at runtime lookup what i need from it as well as encrypt/decrypt it i just thought it'd be neat if it was possible to just deliver the game as 1 executable without extra files and without losing efficiency but im guessing that's impossible as of now.