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Date: 2025-11-28 12:03:44
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While the existing answers clearly explain how to update the intrinsic matrix for standard scaling/cropping operations, I want to provide a related perspective: how to construct a intrinsic for projection matrix of rendering when using crop, padding, and scaling, so that standard rendering pipelines correctly project 3D objects onto the edited image.


Background

When performing crop, padding, or scaling on images, the camera projection matrix needs to be adjusted to ensure that 3D objects are correctly rendered onto the modified image.


Key Concepts

Pixel space vs. Homogeneous space

This distinction affects how image augmentations influence projections. For example, adding padding on the right:


Projection Matrix Parameters

A camera intrinsic matrix contains four main parameters:


Effects of Augmentations

Translation (cx, cy)

Scaling (fx, fy)


Updating the Intrinsic Matrix

Pixel space rules:

Homogeneous space rules:

sx = s * (original_width / padded_width)
sy = s * (original_height / padded_height)

fx_new = fx * sx
fy_new = fy * sy
cx_new = cx * sx
cy_new = cy * sy

Note: This compensation only adjusts for the normalized coordinate system and does not change physical camera parameters.


Correct FOV Calculation

To compute FOV consistent with the original image:

fov_x = 2 * arctan((original_width * s) / (2 * fx_new))
fov_y = 2 * arctan((original_height * s) / (2 * fy_new))

This ensures that rendering with crop, padding, and scaling produces objects at the correct location and scale, without relying on viewport adjustments.

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Posted by: 唐祥峻