to solve this problem try an online utility like cohesionstack.com - it allows you to submit a list of links and get a compact, reviewable package: a CSV of extracted OpenGraph and twitter metadata plus the downloaded images and favicons used to render previews. Teams use the output to audit previews, assemble media packs, or prepare content for publishing and campaigns.
This issue has been resolved.
The solution was much simpler than expected. It turns out that my iPhone's name contained Korean characters. It seems that when Dart VM tries to connect to the phone wirelessly, there's a problem handling non-ASCII strings.
In conclusion, all my settings were correct, and just removing Korean characters from the iPhone name solved the problem.
You may want to call the StreamWriter Flush() method if your application is closing down before the StreamWriter is flushed. That said, I agree with @gilliduck, you would be better off using a logging frame work.
https://learn.microsoft.com/en-us/dotnet/api/system.io.streamwriter.flush?view=net-9.0#system-io-streamwriter-flush
You can automate this using my open-source tool GitRebrand — it updates your old GitHub username across all repositories and files automatically through the GitHub API.
You can also try CohesionStack: https://www.cohesionstack.com/ It let's you submit a list of links and get a compact, reviewable zip file with a CSV of extracted metadata plus the downloaded images and favicons used to render previews. Teams use the output to audit previews, assemble media packs, or prepare content for publishing and campaigns.
|one|two|three|
{:.example}
IALs for block elements typically need a new line
you are geniuses. Thank you very much!
I solved my problem!
This is my test method:
public static boolean DelDirectory(ChannelSftp chanSftp, String sPath) throws SftpException {
boolean bEnd = true;
Vector<ChannelSftp.LsEntry> files = chanSftp.ls(sPath);
for (ChannelSftp.LsEntry entry : files) {
if (entry.getAttrs().isDir()) {
if (!entry.getFilename().equals(".") && !entry.getFilename().equals("..")) {
bEnd = false;
bEnd = DelDirectory(chanSftp, sPath + "/" + entry.getFilename());
if (bEnd) {
chanSftp.rmdir(sPath + "/" + entry.getFilename());
}
}
} else {
chanSftp.rm(sPath + "/" + entry.getFilename());
}
}
return bEnd;
}
I would just like to ask you for a clarification.
As development environment I use NetBeans and it tells me that the Vector is an obsolete collection.
What can I replace it with?
I got this error trying to build my Flutter app with Visual Studio Code. The cause of the error and how to solve it were shown a couple of lines from the top:
error:iOS 26.1 is not installed. Please download and install the platform from Xcode > Settings > Components.
useSyncExternalStore is the answer https://dev.to/mynk-tmr/ditch-redux-build-a-global-store-in-40-lines-with-usesyncexternalstore-gp8 I don’t know about good example, try googling redux from scratch. Basically this advanced technique used by library stuff. The concept is you create store in a ref, in the context and that you register subscribers for that store…
Happens sometimes when you update through anaconda navigator and have to start as Admin.
Two things to do:
Copy(Replace) "migrate" file from the .jupyter folder under admin to the user folder.
Create new shortcut for "jupyter-notebook.exe" in the "Scripts" folder of the anaconda installation folder. Paste this shortcut also into the same folder where all other shortcuts for the anaconda packages are placed.
Extra: you can change the location where the Jupyter Console should open with a right-click on the shortcut and change properties.
There is no known way to use the /bots endpoint or any other endpoint to have a bot post to a topic, not on the official API docs or on the unofficial (but much more comprehensive and detailed) docs at https://groupme-js.github.io/GroupMeCommunityDocs/api/. The reality is that the bot API has not been updated in a good 10 years and topics are a much newer update
Surrounding all the code with a top-level block is exactly what I was trying to avoid. Otherwise I would just stick with a proc macro attribute attached to a surrounding module. I see why using statics in the macros is not guaranteed to work in the future, but isn’t there absolutely no way to make macros communicate?
Havn't thought about it really. But I guess I like the question/anwser model more maybe because i am used to it.
But anwsering on your quesion was quite difficult, had to scroll to the top and click "Join the conersation".
In Groovy DSL syntax:
dependencies {
implementation project(":MyAppProj")
}
In Kotlin DSL syntax (newer and recommended):
dependencies {
implementation(project(":MyAppProj"))
}
Settings -> Terminal › Integrated: Accessible View Focus On Command Execution
or
"terminal.integrated.accessibleViewFocusOnCommandExecution": false
To fix this issue I had to repair Office 365. Restarted visual studio, clean the project, and build. Reported no warnings or errors afterwards
SUM(COALESCE(value, 0)) replaces each NULL value before summing.
COALESCE(SUM(value), 0) makes the final result 0 if result is NULL.
Your “rest angle” goes lower because you are applying the mouse input to the base pitch while the recoil pitch is still active. When the recoil returns to zero, the base pitch ends up lower than before. To allow “counteracting” the recoil without shifting the resting angle, separate the base view and the recoil offset, and consume the opposing input in the recoil first (bleed), so the resting angle remains unchanged.
// Campos
float _viewPitch; // ángulo base (input)
float _viewYaw; // ángulo base (input)
Vector3 _recoilTarget; // objetivo de recoil (se empuja en ApplyRecoil)
Vector3 _recoilCurrent; // recoil actual (interpola hacia target)
[SerializeField] float _rotationSpeed = 0.1f;
[SerializeField] float _recoilReturn = 10f; // velocidad retorno a 0 del target
[SerializeField] float _recoilFollow = 5f; // seguimiento current->target
[SerializeField] float _bottomClamp = -80f, _topClamp = 80f;
void Update()
{
Vector2 look = _lookAction.ReadValue<Vector2>();
float dt = Time.deltaTime;
float yawVel = look.x * _rotationSpeed;
float pitchVel = look.y * _rotationSpeed;
// 1) Actualiza targets de recoil hacia 0 (retorno natural)
_recoilTarget = Vector3.Lerp(_recoilTarget, Vector3.zero, _recoilReturn * dt);
// 2) Sigue el target (suavizado del recoil visible)
_recoilCurrent = Vector3.Lerp(_recoilCurrent, _recoilTarget, _recoilFollow * dt);
// 3) BLEED: si hay recoil positivo en pitch (mirada se fue arriba)
// y el jugador tira hacia abajo (pitchVel < 0),
// consume primero esa entrada en el recoil, NO en la vista base.
if (_recoilCurrent.x > 0f && pitchVel < 0f)
{
// cuánto “abajo” intenta mover este frame en grados
float intendedDown = -pitchVel * dt;
// sangramos contra el recoil sin pasar de 0
float bleed = Mathf.Min(_recoilCurrent.x, intendedDown);
_recoilCurrent.x -= bleed;
// neutraliza esa parte del input para que no afecte al ángulo base
pitchVel += (bleed / dt);
}
// (Opcional) Lo mismo para yaw si usas recoil lateral:
if (Mathf.Abs(_recoilCurrent.y) > 0f && Mathf.Abs(yawVel) > 0f)
{
// ejemplo simple: si el input es opuesto al signo del recoil, bleedea algo
float intendedYaw = yawVel * dt;
if (Mathf.Sign(intendedYaw) == -Mathf.Sign(_recoilCurrent.y))
{
float bleedYaw = Mathf.Min(Mathf.Abs(_recoilCurrent.y), Mathf.Abs(intendedYaw));
_recoilCurrent.y -= Mathf.Sign(_recoilCurrent.y) * bleedYaw;
yawVel -= Mathf.Sign(intendedYaw) * (bleedYaw / dt);
}
}
// 4) Aplica el input restante SOLO a la vista base
_viewPitch = Mathf.Clamp(_viewPitch + pitchVel, _bottomClamp, _topClamp);
_viewYaw += yawVel;
// 5) Aplica suma base + recoil al transform/cabeza
_Head.localRotation = Quaternion.Euler(_viewPitch + _recoilCurrent.x, 0f, 0f);
transform.rotation = Quaternion.Euler(0f, _viewYaw + _recoilCurrent.y, 0f);
}
public void ApplyRecoil(Vector2 recoil) // recoil.x = yaw, recoil.y = pitch
{
// Empuja el target; el current lo seguirá con suavizado
_recoilTarget.x += recoil.y; // pitch up
_recoilTarget.y += Random.Range(-recoil.x, recoil.x); // yaw shake
}
I don't think you had a document selected when you got that error. (looks like you're in the settings page.) When I close all my editor panes and hit F1 and select Header Insert I also get that error message. So to answer your question, make sure you have a document open in your editor and have it selected.
This still happens in Nov 2025. Uninstalling extensions solved it. I uninstalled a bunch, but I suspect the culprit was Github Copilot AI (Not the "chat" version—the one that does code completion).
For anyone still struggling, set the color-scheme of the iframe to "auto", not normal, "normal" works for most websites but not all of them, "auto" seems to do the trick
I have the same error in dotnet 9.0
Have you tried to run your app from a local web server instead of opening the HTML files directly.
Use something like http://localhost:8000 instead of file://.
This was added in Python 3.9 as BooleanOptionalAction: https://docs.python.org/3/library/argparse.html#argparse.BooleanOptionalAction
This is the same enhancement request that torek linked. You can see the implementation here: https://github.com/python/cpython/pull/11478
it's because your using 'language' as the name of the variable in your code, not 'languages', so it takes the last value of the variable 'language' in the for loop that you wrote in case of multiple languages,
just fix the variable names from 'language' => 'languages'
Please try on a real device. I had struggled with the same issue just to find out I do not have this issue on device, but have it on emulator.
Use the Upwork GraphQL API query below to get freelancer feedback: query { contract ( id: "YOUR_CONTRACT_ID") { feedback { clientFeedback { comment score } freelancerFeedback { comment score recommendedScore } } } }
GitHub Pages is serving your development index.html, which points to /src/main.tsx. In production, that file does not exist; Vite replaces it with compiled assets in dist/assets/.... That’s why you are seeing the 404 error for .../src/main.tsx.
The old version of the library (shared above) was abandoned. More on that here - Does spring-data-dynamodb library work with AWS SDK v2?
The latest version and compatibility is available here -> https://github.com/prasanna0586/spring-data-dynamodb/?tab=readme-ov-file#version--spring-framework-compatibility
what you need is this:
std::generator<int> api() {
co_yield 1;
co_yield 2;
co_yield 3;
};
I use this, make sure your phone is connected to the PC and device is usb debugging mode
adb install app.apk
You're manually reinventing the wheel. Use an establish logging framework that handles all of this. Serilog for example has file log sinks and literally has the exact behavior you want for handling logging before being fully setup.
In my case, I was trying to connect n8n. I actually was actually connecting an n8n module with a different Google account than the Cloud Console / Google Sheet was connected to. Easy to miss when I have 10 accounts in Chrome.
What about defining an INo that implements INoAddress, INoOrder, but have IAddress only implement INoAddress and not INo?
Can you remove:
inclusiveEndAt=end_time.isoformat()
I believe this is causing the pipeline to run in batch mode when you really want it to be in streaming mode.
What Python version do you work on? it is a very important parameter:
i haven't tried this but I know black works in versions above python 3.9, which i assume you use python 3.13 or 3.14 but for flake8 you need to install with the exact version you have even a small difference can render it unusable, if you installed flake8 here's what you should try:
python3.13 -m pip install flake8
instead of:
pip install flake8
Hope that helped!
cheap startup, 0.000000000001% profit. so, noone can replace you.
This is an old topic, but now the solution provide by the package rayshader would be one option.
I had these same issues (452 errors when running Hello, World) and tried all the above with Visual Studio 2022. The final fix was the same as the original poster found. I had to completely uninstall and re-install the program with the suggested settings, I didn't check any other boxes. Going in and modifying the existing install did not fix this for me. I had to do a full uninstall/reinstall. From this I think that one of the optional add-ons caused the issue.
Bikin ketagihan terus main di JO777
Also, check your firewall settings. I was having this problem, where the PHP code was using PHPMailer to send out an email on a certain action (delete a user). The email was going to mailtrap.io, they had changed some settings at their end, my firewall rule was too restrictive, and the outbound sendmail connection would hang up PHP and cause a timeout. I spent days looking for this problem...
If you have many file inputs to fill out, your best (compatible) option may be to drag'n'drop the files. Tested on Chrome and Firefox.
xmlns:droid="clr-namespace:CommunityToolkit.Maui.PlatformConfiguration.AndroidSpecific;assembly=CommunityToolkit.Maui"
droid:NavigationBar.Color="#000000"
So, I'm not exactly sure where my problem was, and trying most solutions here didn't actually help much. What did fix it, though, was setting up the datepicker using this syntax:
$("#DatePicker").datepicker({dateFormat: "dd/mm/yy"});
With the ({ }) block.
Yes, it is possible to search through all Upwork job listings using GraphQL. Upwork provides a GraphQL API that allows querying job posts with various filters such as category, skills, budget, and posting date. You can construct queries to fetch listings dynamically based on your requirements.
If you want, I can provide the exact code snippet that accomplishes this. Just send me a message, and I’ll share it with you.
I might be a bit late, but when I need to universally replace a character in everything to an another, I just open everything in vscode and replace all of those letters by going through all of my files, selecting that character and f2 -> the new character so it gets replaced in the whole file.
Cheers.
So, at first I was doing wrong and unable to find the logic. I first output 'aabb' as the language says i >= 2, j=> 2. Then I put the logic for other a's and b's into them. So, according to that logic the final state diagram is: Final Turing Machine
hello @sergui / anyone
I just got an issue in my platform where snowflake odbc driver is installed on Linux and I’m trying to connect to snowflake using isql command and the authentication is key pair.
I don’t want to store the PRIV_KEY_FILE and PRIV_KEY_FILE_PWD in odbc.ini and I can pass it via the environment variable .. I tried running it export command but I didnot work . Have anyone come across this issue before ? Please let me know . Thanks
It can be achieved by using predefined macros : __ FILE__ and __ LINE__ as below.
try {
throw std::runtime_error(" File Name :" __FILE__ " with Line Number as " + std::to_string(__LINE__));
}
catch (const std::exception& e) {
std::cout << e.what() << std::endl;
}
<View style={{ width: "100%", height: 1 }} />
That line of code solve the problem. Hope they solve it soon
Does someone have any news on this ?
Zoom confirmed this was an issue with their API and fixed it.
There are two views that contain firewall related data:
In the master database there is the sys.firewall_rules view
In both the master and the actual client databases there is a sys.database_firewall_rules view
The list of firewall rules you see in the Azure Portal corresponds with the sys.firewall_rules view in the master database.
To set the rules you can see in the Portal through t-sql you'd use, in the master database:
sys.sp_set_firewall_rule
I was trying to delete the greyed out rule with sys.sp_delete_database_firewall_rule. That's why it didn't work. I should have used sys.sp_delete_firewall_rule
EXECUTE sys.sp_delete_firewall_rule @name='name of rule to delete'
My mistake was that I was trying to remove a server firewall rule with the sp to delete a database firewall rule.
Compare: https://learn.microsoft.com/en-us/sql/relational-databases/system-stored-procedures/sp-delete-firewall-rule-azure-sql-database?view=azuresqldb-current
To: https://learn.microsoft.com/en-us/sql/relational-databases/system-stored-procedures/sp-delete-database-firewall-rule-azure-sql-database?view=azuresqldb-current
When I used sys.sp_delete_firewall_rule it all worked perfectly.
The main issue is that Electron creates a .desktop shortcut to the app in Linux with the icon set as per default - only the app name. In Linux world this means the app icon needs to be present in the /usr/share/icons folder, or in the app root folder using the name of the app and .png or .svg (png works well and size does not matter)
There are two solutions here:
Copy your app icon to the root folder of your app and rename to <your-app-name>.png
Edit the /usr/share/applications/<your-app-name>.desktop file and change the Icon= to the full path to your app icon in the installed version of your app. Something like: /opt/<your-app-name>/resources/app/build/icon.png
You can also add these solutions to your package.json linux afterInstall .tpl script file.
You might need to logout and login again to view icon changes in desktop.
There's a great solution using MAKEARRAY:
E.g. to make 10 single column rows containing the string "foo":
=makearray(10, 1, lambda(_,__, "foo"))
I contacted AWS support and they mentioned there's indeed a warm up period. This is what the response said:
Although SQS FIFO queue high throughput supports up to 70,000 TPS with batching, internally SQS must scale up its backend hosts for the queue to handle the increased load. The scaling process typically takes low hundreds of milliseconds to complete, during which temporary throttling may occur.
It seems the scaling up is not instantaneous, and there could be throttling even with high throughput, and even if you are not reaching 70,000 TPS limit (depends on region to region).
The only option here is to build a retry mechanism, you can also try reaching out to AWS support so they can keep the queue scaled up.
I managed to solve this by setting the browser to "" in angular.json build section
"outputPath": {
"base": "dist/my-app",
"browser": ""
},
insanely stupid bug
For anyone else who may run into this problem: it looks like as if Windows/OpenSSL is not the right combination to generate p12 files, as we could solve this issue by creating p12 file on a Mac device (Keychain....), although then mobileprovision file needs to be regenerated accordingly. I could get IPA file finally and hopefully it can be successfully executed on iPhone device and then distributed via Testflight.
The issue seems to be that it's impossible to go from 32PM -> 16RM in one go. You must first pass through 16PM.
That's because the bitness (D bit) (Default operand size for CS) in the GDT is still cached in the hidden part of the Segment Selectors.
So, you must first change to a 16 bit gdt.
Question, is the 16 bit GDT the same size as the 32 bit one. Set the D bits and base and limits within the 64kb and 1mb limits.
Then in 16 bit protected mode, jump to real mode.
Question: To be sure and double check: 16 bit PM exist on modern machines?
My new post on retrocomputing ended up having nice information/answers and was very helpful. Anything relevant or complementary you want to say.
If you don't want to update your nuxt.config.ts file, another way you can go about it is by starting your app with the command:
HOST=0.0.0.0 PORT=3000 npm run dev
You can retrieve the number of connects and bids for a job posting using the Upwork Marketplace GraphQL API by querying the "job" object with the appropriate fields. The API exposes detailed job-related information — including metrics like how freelancers have already submitted proposals (bids) and how many connects are required apply.
If you want, I can provide the exact code snippet that accomplishes this. Just send me a message, and I'II share it with you.
Although @certainperformance answer shows a solution it does not answer OP's root question:
Why is the IDE showing it? The code works, I'm wondering why it is invalid.
jQuery offers several ways to attach a function that will run when the DOM is ready. All of the following syntaxes are equivalent:
$( handler )$( document ).ready( handler )$( "document" ).ready( handler )$( "img" ).ready( handler )$().ready( handler )As of jQuery 3.0, only the first syntax is recommended; the other syntaxes still work but are deprecated (mostly because they can lead to incorrect assumptions about the method's behavior).
There is also
$(document).on( "ready", handler )but it is deprecated as of jQuery 1.8 and was removed in jQuery 3.0. It was removed because:
when multiple functions are added via successive calls to this method, they run when the DOM is ready in the order in which they are added. As of jQuery 3.0, jQuery ensures that an exception occuring in one handler does not prevent subsequently added handlers from executing. ~ jQuery docs
Related question: Why "$().ready(handler)" is not recommended?
can we use it in django 4.2.x LTS ??
Here you go:
frame: .zero
____
Sorry for necro, but i'm encountered same problem, and maybe this would be useful for those who also tired of this yellow markers. In my case, "Tools" -> "Options" -> "Language client" -> uncheck a "Python Language Server (Python version)" and restarting a Qt Creator IDE does the trick. This not remove any autocompletes for classes etc.
<span style="color: yellow;">✪</span>
As suggested, I found the issue and so posting it in an answer.
I did not realize that in the first coloring sequence, the opening/closing escape sequence \[ and \] were duplicated, creating a nesting which was likely the cause.
Specifically, this:
\[\[\033[01;31m\]\]
before \u@\h.
After some debugging.
It seems the library does not reject and cannot verify requests without content type. After adding content type the library correctly spots all kind of errors.
Had this issue in Chrome and not other browsers. If your host is making a request to a local host Chrome will show a popup like the following:

You might be like me and have accidentally clicked blocked. Chrome then subsequently pretends to send requests to the local service.
Hello guys after lots of research i got that zero touch portal is being banned in india, now all the locker apps and finince applications are using just normal FRP protection in under guidence of Googl. please dont wast your time for zero touch (actully google detecting miss use of zero touch in india so it is banned in india).
if you are not indian and loocking for zero touch then you have to became first android resailler for silver of gold and then google will approve your portal otherwise you are wasting your time
If you are using docker desktop then:
docker desktop stop
My OS is MacOS Sequoia 15.7.1. After upgrading to anaconda-navigator 2.7, I received the same error as you. Opening a terminal window and running "conda update conda" resolved my issue.
=0 puts a pointer to a function called __pure_virtual_called in vtbl and this function throws an runtime error if the function was called in runtime.
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
<meta-data android:name="com.applisto.appcloner.originalActivityName" android:value="com.ergames.phonecontactshackersimulatox.MainActivity"/>
</activity>
<receiver android:name="com.applisto.appcloner.classes.FakeCamera$FakeCameraReceiver">
<intent-filter>
<action android:name="com.applisto.appcloner.action.FAKE_CAMERA_SELECT_CAMERA_PICTURE"/>
<action android:name="com.applisto.appcloner.action.FAKE_CAMERA_ROTATE_CLOCKWISE"/>
<action android:name="com.applisto.appcloner.action.FAKE_CAMERA_ROTATE_ANTI_CLOCKWISE"/>
</intent-filter>
</receiver>
<receiver android:name="com.applisto.appcloner.classes.DisableClipboardAccess$ClearClipboardReceiver"/>
<activity android:name="com.applisto.appcloner.classes.FakeCamera$FakeCameraActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen"/>
</application>
<uses-permission android:name="android.permission.READ_LOGS"/>
<uses-permission android:name="android.permission.FLASHLIGHT"/>
<uses-permission android:name="net.dinglisch.android.tasker.PERMISSION_RUN_TASKS"/>
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN"/>
<uses-permission android:name="android.permission.VIBRATE"/>
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.CHANGE_WIFI_STATE"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.REQUEST_IGNORE_BATTERY_OPTIMIZATIONS"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.USE_FINGERPRINT"/>
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>
<uses-permission android:name="android.permission.CAMERA"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.BLUETOOTH"/>
<uses-permission android:name="android.permission.WRITE_SETTINGS"/>
<uses-permission android:name="android.permission.READ_SETTINGS"/>
</manifest>
I checked with a friend of mine and he said the following.
By default, COBOL uses double quotes (“) for string delimiters instead of single quotes (‘). This is different than other languages and often causes confusion.
The default for CRTSQLCBLI is OPTION(*QUOTESQL).
The user can either change their string delimiter character to “ or use CRTSQLCBLI OPTION(*APOSTSQL) to allow the use of single quotes. Most users use OPTION(*APOSTSQL) so their embedded SQL looks the same in all languages.
At least Safari 26.1, Javascript successfully parses dates of the format YYYY-MM-DD without workaround.
The sample code that @duffymo code doesn't work. After making the edits that @kdsdata suggested,
I get the following error after pressing F5:
Compile error: Expected user-defined type, not project
and the following line of code gets highlighted in yellow:
Public Sub CreateWordList(TableName As String, FieldName As String, ForeignKey As String)
If you're using named table notation:
| PersonID | Hours | Jobcode | Total |
|---|---|---|---|
| 1 | 7 | 1 | 7 |
| 1 | 6 | 2 | 13 |
| 1 | 8 | 3 | 21 |
| 1 | 10 | 1 | 31 |
| 2 | 4 | 1 | 4 |
| 2 | 12 | 2 | 16 |
| 2 | 5 | 3 | 21 |
| 2 | 3 | 5 | 24 |
With the following formula for Total:
=SUMIF(INDEX([PersonID],1):[@PersonID],[@PersonID],INDEX([Hours],1):[@Hours])
converting this comment by jifi into an answer to improve visibility for those stumbling on this question in their journey of writing a their own EMV applet
3- Is there any open source EMV applet?
Yes there are open source applets you can learn from. There is a curated list of these applets on github under the name of "Javacard Curated List"
There is a bug in the library which is being worked out.
Unfortunately if using API Gateway it looks like you have to encode { and | beforehand (which you said you cannot do). I had to open an AWS support ticket about this and they pointed me to this documentation that mentions it :(
|) and the curly brace character ({ or }) are not supported for any request URL query string and must be URL-encoded.Have you tried changing the storage link on localhost then uploading it?
Is Excel running?
In my experience Excel puts locks on files and will prevent PowerShell from certain things if Excel is running.
Try using https://cdn.jsdelivr.net/npm/chart.js instead.
As the docs suggest:
<script src="https://cdn.jsdelivr.net/npm/chart.js"></script>
@CyberCr0w: I don't get it, where's the magic trick?
so, you want me to use only httpsResource` for get method? rest to be httpClient` ? I do not want to create a new service file. so can I use httpClient` just by replacing `httpResource` ?
Maybe, you could push your codes,libs and packages on GitHub.Then,git clone it on kaggle.
I’d also suggest checking out this Salesforce Help article about Prepare for Connected App Usage Restrictions Change and the new “Approve Uninstalled Connected Apps” user permission.
Although it covers a different error, it’s still related to connected app authentication issues and might help others facing similar problems — for example, errors like:
OAUTH_APPROVAL_ERROR_GENERIC
https://example.com?error=invalid_client&error_description=app+must+be+installed+into+org
Use following command:
tree /f
or
tree /f > myfile.txt
Please read https://stackoverflow.com/help/minimal-reproducible-example and provide the missing details in your question (test code, complete errors), editing the question, not in comments.
I posted the complete code I am testing here.
This is old thread, but I add my comment to it anyway.
If your are receiving <not accessible> the two not mentioned reasons might be
Windows corruption
Trying debug in 'Release' mode
Windows corruption is usually helped with sfc and DISM commands on elevated cmd.
Later one, well, change from 'Release' to 'Debug' and try again.
Pour obtenir les valeurs de plusieurs composants générés dynamiquement dans un EditForm en Blazor, il faut gérer la liaison des données (binding) avec un modèle dynamique et intercepter les événements de changement (ValueChanged) de chaque composant.
You haven't posted the information that was asked for. How are we meant to know what the inputs are and what you expect the results to be?
If you go to Control panel > Notifications > Tab Rules you can find the tab with "default" where your e-mail is also marked. If you click it and then click "Edit" you can unfold "Container Manager" and uncheck the rule "Unexpectedly stopped". This should silence e-mails and notifications.
Screenshot of Synology settings to turn off the Unexpectedly Stopped notification.
// Ninjago: Dragon Rising - Season 4 Teaser Cinematic
// Scene: Y/N L/N Reveal at the Ember Ruins
// Unreal Engine 5.4 (LEGO Animation Style)
// ==============================
// SETUP
// ==============================
Actors:
- BP_YN_Character (SkeletalMesh: LEGO_Minifig_YN)
- BP_Lloyd_Character (SkeletalMesh: LEGO_Minifig_Lloyd)
- BP_Nya_Character (SkeletalMesh: LEGO_Minifig_Nya)
- BP_Kai_Character (SkeletalMesh: LEGO_Minifig_Kai)
- BP_EmberCompass (StaticMesh: SM_Ember_Compass)
- BP_EmberTrail (NiagaraSystem: NS_EmberTrail)
- BP_MoonLight (DirectionalLight)
- BP_DragonSilhouette (SkeletalMesh: SM_Dragon_Silhouette)
- BP_Camera_Main (CineCameraActor)
- BP_SkyFog (ExponentialHeightFog + VolumetricFog Enabled)
// ==============================
// SEQUENCE FLOW
// ==============================
// Timeline: 0–40 seconds
LevelSequence "DragonRising_S4_Teaser"
EVENT BeginPlay
{
PlaySequence(DragonRising_S4_Teaser)
SetPostProcess(FilmGrain=0.3, Contrast=1.15, Saturation=0.9)
SpawnNiagaraSystem(BP_EmberTrail, Location=RuinsPath)
}
// ------------------------------
// SCENE 1 – The Ember Trail (0–10s)
// ------------------------------
CameraCutTo(BP_Camera_Main)
SetCameraTransform(Location=(0,0,250), Rotation=(0,-15,0), FOV=75)
PlaySound(SFX_Dragon_Roar_Distant, Volume=0.3)
FadeIn(2s)
BP_YN_Character.PlayAnimation("Crouch_Inspect")
SpawnNiagaraSystem(NS_EmberTrail, Location=Ground_Embers)
BP_YN_Character.PlayParticleEffect("Hand_Glow_Orange")
Lloyd_Character.VO("What is that?")
YN_Character.VO("A map. Only the dragons could leave it.")
// ------------------------------
// SCENE 2 – The Meeting (10–25s)
// ------------------------------
CameraPan(Target=Group_Ninja, Speed=0.5)
Lighting.SetIntensity(0.6)
PlayMusic(MX_TensionSoft)
Kai_Character.VO("Who are you?")
YN_Character.VO("Someone who knows where the dragons sleep.")
Nya_Character.VO("Then welcome—if you’re real.")
BP_EmberCompass.AttachTo(YN_Character, "RightHandSocket")
BP_EmberCompass.PlayGlow(Intensity=3)
SpawnNiagaraSystem(NS_DragonProjection, Location=Compass_Origin)
// ------------------------------
// SCENE 3 – Threat Tease (25–40s)
// ------------------------------
CameraShake(Intensity=2.0)
PlaySound(SFX_Ground_Rumble, Volume=0.6)
SpawnActor(BP_DragonSilhouette, Location=(0,2000,800))
SetLightColor(BP_MoonLight, Color=(0.8,0.8,1))
FadeLight(BP_MoonLight, Duration=2.5)
YN_Character.VO("They’re waking...")
TextOverlay("Season 4 — Dragon Rising: New alliances... old flames", FadeIn=1.0, Duration=3.0)
FadeOut(3s)
// ==============================
// MATERIAL / LIGHTING NOTES
// ==============================
Materials:
- YN_Cape_Mat: Cloth with emissive edge burn (color #FF4500)
- Ember_Studs_Mat: Translucent additive blend, emissive intensity 6
- Compass_Mat: PBR Metal with emissive rune detail
Lighting:
- MoonLight Intensity: 2.0 lux
- EmberTrail Glow: 2200K orange
- Fog Density: 0.3 for cinematic silhouet
// Ninjago: Dragon Rising - Season 4 Teaser Cinematic
// Scene: Y/N L/N Reveal at the Ember Ruins
// Unreal Engine 5.4 (LEGO Animation Style)
// ==============================
// SETUP
// ==============================
Actors:
- BP_YN_Character (SkeletalMesh: LEGO_Minifig_YN)
- BP_Lloyd_Character (SkeletalMesh: LEGO_Minifig_Lloyd)
- BP_Nya_Character (SkeletalMesh: LEGO_Minifig_Nya)
- BP_Kai_Character (SkeletalMesh: LEGO_Minifig_Kai)
- BP_EmberCompass (StaticMesh: SM_Ember_Compass)
- BP_EmberTrail (NiagaraSystem: NS_EmberTrail)
- BP_MoonLight (DirectionalLight)
- BP_DragonSilhouette (SkeletalMesh: SM_Dragon_Silhouette)
- BP_Camera_Main (CineCameraActor)
- BP_SkyFog (ExponentialHeightFog + VolumetricFog Enabled)
// ==============================
// SEQUENCE FLOW
// ==============================
// Timeline: 0–40 seconds
LevelSequence "DragonRising_S4_Teaser"
EVENT BeginPlay
{
PlaySequence(DragonRising_S4_Teaser)
SetPostProcess(FilmGrain=0.3, Contrast=1.15, Saturation=0.9)
SpawnNiagaraSystem(BP_EmberTrail, Location=RuinsPath)
}
// ------------------------------
// SCENE 1 – The Ember Trail (0–10s)
// ------------------------------
CameraCutTo(BP_Camera_Main)
SetCameraTransform(Location=(0,0,250), Rotation=(0,-15,0), FOV=75)
PlaySound(SFX_Dragon_Roar_Distant, Volume=0.3)
FadeIn(2s)
BP_YN_Character.PlayAnimation("Crouch_Inspect")
SpawnNiagaraSystem(NS_EmberTrail, Location=Ground_Embers)
BP_YN_Character.PlayParticleEffect("Hand_Glow_Orange")
Lloyd_Character.VO("What is that?")
YN_Character.VO("A map. Only the dragons could leave it.")
// ------------------------------
// SCENE 2 – The Meeting (10–25s)
// ------------------------------
CameraPan(Target=Group_Ninja, Speed=0.5)
Lighting.SetIntensity(0.6)
PlayMusic(MX_TensionSoft)
Kai_Character.VO("Who are you?")
YN_Character.VO("Someone who knows where the dragons sleep.")
Nya_Character.VO("Then welcome—if you’re real.")
BP_EmberCompass.AttachTo(YN_Character, "RightHandSocket")
BP_EmberCompass.PlayGlow(Intensity=3)
SpawnNiagaraSystem(NS_DragonProjection, Location=Compass_Origin)
// ------------------------------
// SCENE 3 – Threat Tease (25–40s)
// ------------------------------
CameraShake(Intensity=2.0)
PlaySound(SFX_Ground_Rumble, Volume=0.6)
SpawnActor(BP_DragonSilhouette, Location=(0,2000,800))
SetLightColor(BP_MoonLight, Color=(0.8,0.8,1))
FadeLight(BP_MoonLight, Duration=2.5)
YN_Character.VO("They’re waking...")
TextOverlay("Season 4 — Dragon Rising: New alliances... old flames", FadeIn=1.0, Duration=3.0)
FadeOut(3s)
// ==============================
// MATERIAL / LIGHTING NOTES
// ==============================
Materials:
- YN_Cape_Mat: Cloth with emissive edge burn (color #FF4500)
- Ember_Studs_Mat: Translucent additive blend, emissive intensity 6
- Compass_Mat: PBR Metal with emissive rune detail
Lighting:
- MoonLight Intensity: 2.0 lux
- EmberTrail Glow: 2200K orange
- Fog Density: 0.3 for cinematic silhouet
te
Camera:
- DOF Focal Distance: 150
- Bloom Intensity: 0.8
- Lens Flare Enabled: True
te
Camera:
- DOF Focal Distance: 150
- Bloom Intensity: 0.8
- Lens Flare Enabled: True
I am using astral uv and had the same problem that a package (tksheet) couldn't be found. The porblem was easily solved by adding pyinstaller to the uv dependencies:
uv add pyinstaller
and then building again:
uv run pyinstaller --clean [<NAME>].spec
"other" seemed the best category as it was not troubleshooting, debugging, tooling, best practice nor advice.
Relevant meta: https://meta.stackoverflow.com/a/436435/2402272
Damn, I was hoping that wouldn't be the answer. Back to the drawing board to figure out how to meet the objectives given to me.