79241709

Date: 2024-12-01 14:01:08
Score: 2
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open terminal and type this command to show list of available emulator

flutter emulators

This command shows the list of emulators with id and name then type this command to start the emulator

flutter emulators --launch emulator id

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Posted by: Endale one

79241700

Date: 2024-12-01 13:55:07
Score: 2.5
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It turns out, the package does not work for web.

The words "web" and "Chrome" do not appear in the docs and in the pub.dev's readme, although the docs say "This plugin uses the free Geocoding services provided by the iOS and Android platforms. This means that there are restrictions to their use.", which means that "The current geocoding plugin is only for iOS and Android available.", as can be read in this proposal.

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Posted by: Filippo

79241684

Date: 2024-12-01 13:46:04
Score: 0.5
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Given that one wants to use the Spark configuration to do this check - and use secrets kept there one can use the following code :

val fs = FileSystem.get(new URI(<url to blob storage>), spark.sparkContext.hadoopConfiguration)
val path = new Path(url + s"/$directory")
fs.exists(path)
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Posted by: Ohad Bitton

79241682

Date: 2024-12-01 13:45:02
Score: 10 🚩
Natty: 6.5
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Have you found a solution? I have the same issue.

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Posted by: Maksym Miroshnyk

79241669

Date: 2024-12-01 13:36:59
Score: 2.5
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Your images appear pixelated because your Game Window scale is set to 2.4x:

Game Window scale

To fix this, simply set it to 1x.

And if you want your images to be larger, make them larger by adjusting the Rect Transform instead.

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Posted by: Vladimir

79241665

Date: 2024-12-01 13:34:58
Score: 4
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To avoid this error without turning off SSR, I use a code like this,

ngOnInit(): void {
if (typeof window !== 'undefined' && localStorage) {
  this.adminId = localStorage.getItem('admin_id') || '';
  this.loadAdminDetails(this.adminId);
}}

And I would also like to know whether this method has any issue. Thanks in advance.

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Posted by: Buddhi Gayan

79241655

Date: 2024-12-01 13:28:56
Score: 2
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It does run well on my Mac using the jupyter notebook command rather the 2 methods I was trying (iruby command and VSCode extension).

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Posted by: mrlindsey

79241651

Date: 2024-12-01 13:26:56
Score: 0.5
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Try npm i expo-dynamic-fonts. You can add custom fonts at runtime and you just pass in a font prop to the text component

https://www.npmjs.com/package/expo-dynamic-fonts

import React from 'react';
import { View } from 'react-native';
import { Text } from 'expo-dynamic-fonts';

const App = () => {
  return (
    <View className="flex-1 justify-center items-center">
      <Text font="Open Sans" className="text-lg">
        Hello, Open Sans!
      </Text>
      <Text font="Roboto" className="text-xl mt-4">
        Hello, Roboto!
      </Text>
    </View>
  );
};

export default App;
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Posted by: QueryKiller

79241643

Date: 2024-12-01 13:22:55
Score: 5
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Check this article out!😉
@ConditionalOnBean mainly for auto-configuration classes.

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Posted by: Rostik

79241632

Date: 2024-12-01 13:18:54
Score: 2.5
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The solution I was looking for is to use api platform state provider instead of a controller.

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Posted by: naspy971

79241616

Date: 2024-12-01 13:12:52
Score: 2.5
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500 mg / 500 mcg per 500 mL ANTI-SUBCONIOUS) Oral Powder Supensions Whrilpool - edited remeared

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Posted by: tolits ayala

79241601

Date: 2024-12-01 13:04:50
Score: 1
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ORG 20008 / Program starts at memory address 20008 INPUT / Input a number from the user STORE X / Store the input value in memory location X LOAD ONE / Initialize counter to 1 STORE Counter / Store counter in memory

Loop, LOAD X / Load the value of X SKIPCOND 000 / Check if X < 10 (SKIPCOND 000 skips when AC is zero) JUMP EndLoop / Exit loop if X >= 10 OUTPUT / Display the value of X ADD ONE / Increment X by 1 STORE X / Store the incremented value back in X LOAD Counter / Load the counter ADD ONE / Increment the counter by 1 STORE Counter / Store the incremented counter JUMP Loop / Repeat the loop

EndLoop, LOAD Counter / Load the final counter value OUTPUT / Display the counter HALT / Terminate the program

X, DEC 9 / Initial value of X (replace with the last digit of your ID if different) ONE, DEC 1 / Constant value 1 Counter, DEC 0 / Initial counter value

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Posted by: Armea Rashed

79241592

Date: 2024-12-01 13:01:50
Score: 0.5
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Fixed...

HAL_StatusTypeDef SwapBank(void)
{
    FLASH_OBProgramInitTypeDef OB;
    HAL_FLASHEx_OBGetConfig(&OB);

if (OB.USERConfig & OB_DUALBANK_DUAL)
{
    HAL_FLASH_Unlock();
    HAL_FLASH_OB_Unlock();
    if (OB.USERConfig & OB_BFB2_ENABLE)
    {
        OB.OptionType = OPTIONBYTE_USER;
        OB.USERType = OB_USER_BFB2;
        OB.USERConfig = OB_BFB2_DISABLE;
    }
    else
    {
        OB.OptionType = OPTIONBYTE_USER;
        OB.USERType = OB_USER_BFB2;
        OB.USERConfig = OB_BFB2_ENABLE;
    }
    if (HAL_FLASHEx_OBProgram(&OB) != HAL_OK)
    {
        HAL_FLASH_OB_Lock();
        HAL_FLASH_Lock();
        return HAL_ERROR;
    }
    
    HAL_FLASH_OB_Launch();
    HAL_FLASH_OB_Lock();
    HAL_FLASH_Lock();   
    NVIC_SystemReset();
    return HAL_OK;
    }
    return HAL_ERROR;
}
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Posted by: Mehdi Sadeghi

79241585

Date: 2024-12-01 12:57:48
Score: 3
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use command + arrowdown

I have this issue solved in scaling android emulator in mac

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Posted by: JanardhanReddy Gona

79241583

Date: 2024-12-01 12:55:48
Score: 1
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This is the modern approach:

  1. Generate dynamic anchor

    function createAnchor(url) { const anchor = document.createElement('a'); anchor.href = url; return anchor; }

  2. Simulate click function

    function simulateClick(element) { const event = new Event('click'); element.dispatchEvent(event); }

  3. Implementation

    const myAnchor = createAnchor('https://www.example.com'); simulateClick(myAnchor);

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Posted by: Iglesias Leonardo

79241578

Date: 2024-12-01 12:54:48
Score: 3.5
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Would be AMAZING to get SVG to work with PDFmake !!

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Posted by: Alpine Stocks

79241577

Date: 2024-12-01 12:54:48
Score: 2
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I've managed to solve it by creating a zip archive with a JAR file and the .platform/nginx/conf.d/proxy.conf file with the client_max_body_size 50M; content. So the zip file has the following structure:

-- app.jar -- .platform/nginx/conf.d/proxy.conf

After that, I deployed it with the eb deploy -v. The .elasticbeanstalk/config.yml file in the source directory contains the following lines:

deploy: artifact: archive.zip

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Posted by: Anas Mirza

79241569

Date: 2024-12-01 12:49:46
Score: 1
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If you come across this error when calling the python method, use:

a = np.ascontiguousarray(a, dtype=np.float32)

Explanation:

Most issues I have come across when using OpenCV with Python, were to do with either using a wrong data type, or the python arrays were no contiguous. The above seems to solve both.

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Posted by: Avivos

79241564

Date: 2024-12-01 12:47:46
Score: 1.5
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Dumping goroutine stack traces in Go can be useful for debugging purposes, especially when you need to understand the state of your application at a specific point in time. Here are some common methods to dump goroutine stack traces:

Using runtime/pprof The runtime/pprof package provides functions to write the current state of the program, including all goroutine stack traces, to an io.Writer.

Here's an example:

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Posted by: user28572200

79241563

Date: 2024-12-01 12:47:46
Score: 0.5
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On MacOS, I have found that it is possible to switch between Github accounts by managing the content of the directory ~/Library/Application Support/Github Desktop. I am using a few shell scripts & function that automatically detect, switch & restart Github Desktop depending on the repository I'm working with.

I'm using symbolic links to switch between different configuration, here is a very short simplification of it:

# To create _new_ configurations (just start Github Desktop to get a new/empty one afterwards)
mv "$HOME/Application Support/Github Desktop" "$HOME/Application Support/Github Desktop.config1"

# Then, to switch between different configurations
ln -nfs "$HOME/Application Support/Github Desktop.config1" "$HOME/Application Support/Github Desktop"
ln -nfs "$HOME/Application Support/Github Desktop.config2" "$HOME/Application Support/Github Desktop"

To be clear, I don't like having to do that myself and it is totally dependant on my ways of working with Github but I wanted to share that information as it seems to work fairly well and will help me survive until this feature is implemented natively within GitHub Desktop.

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Posted by: Grégory Becker

79241556

Date: 2024-12-01 12:41:44
Score: 9 🚩
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Here I am with some further details. First of all I recovered about 99% of the disk content, and that's so good. I spent a few hours to re-create the original folder strcture, since most of the files were in different folders (but thx god keeping the original filenames).

I share here some screenshots from DMDE, hopefully someone could help me to understand the best way to move on, if it happened again (I don't hope so!...)

Thx

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

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Posted by: miki24p

79241549

Date: 2024-12-01 12:37:43
Score: 0.5
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Here I calculate velocity and angular velocity from scratch and get behavior of object that I want. But this method double calculations for collision.

from typing import Optional
import arcade
from pyglet.math import Vec2
import numpy as np

# Set how many rows and columns we will have
ROW_COUNT = 10
COLUMN_COUNT = 10

# This sets the WIDTH and HEIGHT of each grid location
WIDTH = 32
HEIGHT = 32

# This sets the margin between each cell
# and on the edges of the screen.
MARGIN = 1

# Do the math to figure out our screen dimensions
SCREEN_WIDTH = ((WIDTH + MARGIN) * COLUMN_COUNT + MARGIN)*2
SCREEN_HEIGHT = ((HEIGHT + MARGIN) * ROW_COUNT + MARGIN)*2
SCREEN_TITLE = "Game example"

DYNAMIC_TYPE = "item"
STATIC_TYPE = "wall"


def cpv(x,y):
    return (x,y)
def cpvrotate(t1,t2):
    x = t1[0]*t2[0] - t1[1]*t2[1]
    y = t1[0]*t2[1] + t1[1]*t2[0]
    return cpv(x,y)

def cpvadd(t1,t2):
    x = t1[0]+t2[0]
    y = t1[1]+t2[1]
    return cpv(x,y)

def cpvsub(t1,t2):
    x = t1[0]-t2[0]
    y = t1[1]-t2[1]
    return cpv(x,y)

def cpvdot(t1,t2):
    x = t1[0]*t2[0]
    y = t1[1]*t2[1]
    return x+y

def cpvcross(t1,t2):
    x = t1[0]*t2[1]
    y = t1[1]*t2[0]
    return x-y

def cpvmult(t1,number):
    return cpv(t1[0]*number,t1[1]*number)

def cpvperp(t1):
    return cpv(-t1[1],t1[0])

def cpvneg(t1):
    return cpv(-t1[0],-t1[1])


def relative_velocity(a, b, r1, r2):
    v1_sum = cpvadd(a.velocity, cpvmult(cpvperp(r1), a.angular_velocity))
    v2_sum = cpvadd(b.velocity, cpvmult(cpvperp(r2), b.angular_velocity))
    return cpvsub(v2_sum, v1_sum)

def normal_relative_velocity(a, b, r1, r2, n):
    return cpvdot(relative_velocity(a, b, r1, r2), n)

def get_con_bounce(a, b, r1, r2, n, arb):
    return normal_relative_velocity(a, b, r1, r2, n)*arb.restitution

def get_vr(a, b, r1, r2, n, surface_vr):
    vr = cpvadd(relative_velocity(a, b, r1, r2), surface_vr)
    return vr

def apply_impulse(body, j, r):
    i_inv = 1.0/body.moment
    m_inv = 1.0/body.mass
    velocity =  cpvmult(j, m_inv)
    angular_velocity = i_inv*cpvcross(r, j)
    return velocity, angular_velocity
    
def k_scalar_body(body, r, n):
    rcn = cpvcross(r, n)
    i_inv = 1.0/body.moment
    m_inv = 1.0/body.mass
    return m_inv + i_inv*rcn*rcn

def k_scalar(a, b, r1, r2, n):
    return k_scalar_body(a, r1, n) + k_scalar_body(b, r2, n)
    
def cpfclamp(f,min_,max_):
    return min(max(f, min_), max_)

def arbApplyImpulse(r1, r2, n, arb, _space, _data, jnAcc=0.0, jtAcc=0.0):
    a = arb.shapes[0].body
    b = arb.shapes[1].body
    nMass = 1.0/k_scalar(a, b, r1, r2, n)
    tMass = 1.0/k_scalar(a, b, r1, r2, cpvperp(n))
    
    surface_vr = arb.surface_velocity
    bounce = get_con_bounce(a, b, r1, r2, n, arb)

    vr = get_vr(a, b, r1, r2, n, surface_vr)
    
    vrn = cpvdot(vr, n)
    vrt = cpvdot(vr, cpvperp(n))
    
    jn = -(bounce + vrn)*nMass
    jnOld = jnAcc
    jnAcc = max(jnOld+jn, 0)
    
    jtMax = arb.friction*jnAcc
    jt = -vrt*tMass
    jtOld = jtAcc
    jtAcc = cpfclamp(jtOld + jt, -jtMax, jtMax)
    
    
    _j = cpvrotate(n, cpv(jnAcc - jnOld, jtAcc - jtOld))
 
    v,w = apply_impulse(a, cpvneg(_j), r1)
    
    
    
    return v, w, bounce

def ArbSetContactPointSet(arb, set_, number, swapped):
    p1 = set_[number].point_a
    p2 = set_[number].point_b
    if swapped:
        r1 = cpvsub(p2, arb.shapes[0].body.position)
        r2 = cpvsub(p1, arb.shapes[1].body.position)
    else:
        r1 = cpvsub(p1, arb.shapes[0].body.position)
        r2 = cpvsub(p2, arb.shapes[1].body.position)
    return r1,r2

def arbApllyImpulses(_arbiter, _space, _data):
    swapped = False
    v_total = (0,0)
    w_total = 0
    bounce_total = []
    for i in range(len(_arbiter.contact_point_set.points)):
        r1,r2 = ArbSetContactPointSet(_arbiter, _arbiter.contact_point_set.points, 
                                      i, swapped)
        #print("r1   r2  ", r1,r2)
        v, w, bounce = arbApplyImpulse(r1, r2, _arbiter.normal, _arbiter,_space, _data)
        bounce_total.append(bounce)
        v_total = cpvadd(v_total,v)
        w_total+=w
    _data["a_w"] += w_total
    
    #CUSTOM VELOCITY
    _data["a_v"] = list(abs(np.average(bounce_total))*(v_total / np.linalg.norm(v_total)))

class MyGame(arcade.Window):
    def __init__(self, width, height, title):
        super().__init__(width, height, title)

        # Set the background color of the window
        self.background_color = arcade.color.BLACK
        
        self.wall_list = arcade.SpriteList()
        self.item_list = arcade.SpriteList()
        
        self.create_map()
        
        self.item_1 = self.create_item(9,1)
        self.item_list.append(self.item_1)
        
        self.physics_engine = Optional[arcade.PymunkPhysicsEngine]
        damping = 0.9
        gravity = (0,-20)
        self.physics_engine = arcade.PymunkPhysicsEngine(damping=damping,
                                                         gravity=gravity)
        self.physics_engine.space.collision_slop = 2
        
        self.physics_engine.add_sprite_list(self.wall_list,
                                    friction=0.2,
                                    collision_type="wall",
                                    elasticity = 1,
                                    body_type=arcade.PymunkPhysicsEngine.STATIC)
        
        self.physics_engine.add_sprite(self.item_1, friction=0.2,collision_type="item", elasticity = 1)
        
        def hit_handler_pre(dynamic_sprite, static_sprite, _arbiter, _space, _data):
            if _arbiter.is_first_contact:
                _data["a_v"] = _arbiter.shapes[0].body.velocity
                _data["a_w"] = _arbiter.shapes[0].body.angular_velocity
                arbApllyImpulses(_arbiter, _space, _data)
            return True
                
        def hit_handler_post(dynamic_sprite, static_sprite, _arbiter, _space, _data):
            if _arbiter.is_first_contact:
                _arbiter.shapes[0].body.velocity = _data["a_v"]
                _arbiter.shapes[0].body.angular_velocity = _data["a_w"]
            
        self.physics_engine.add_collision_handler(DYNAMIC_TYPE, STATIC_TYPE, pre_handler = hit_handler_pre)
        self.physics_engine.add_collision_handler(DYNAMIC_TYPE, STATIC_TYPE, post_handler = hit_handler_post)
        
        # Create the cameras. One for the GUI, one for the sprites.

        # We scroll the 'sprite world' but not the GUI.

        self.camera_sprites = arcade.Camera(SCREEN_WIDTH, SCREEN_HEIGHT)

        self.camera_gui = arcade.Camera(SCREEN_WIDTH, SCREEN_HEIGHT)
        
    
    def scroll_to_item(self, x, y):

        position = Vec2(x - self.width / 2, y - self.height / 2)

        self.camera_sprites.move_to(position, 0.5)
    
    def create_wall_item(self, row, column, width, height):
        x = column * (WIDTH + MARGIN) + (WIDTH / 2 + MARGIN)
        y = row * (HEIGHT + MARGIN) + (HEIGHT / 2 + MARGIN)
        sprite = arcade.SpriteSolidColor(width, height, arcade.color.GRAY)
        sprite.center_x = x
        sprite.center_y = y
        self.wall_list.append(sprite)
    
    def create_map(self):
        # Create a list of solid-color sprites to represent each grid location
        for row in range(-1,ROW_COUNT+1):
            for column in range(-1,COLUMN_COUNT+1):
                if row==-1 or column==-1 or row==ROW_COUNT or column==COLUMN_COUNT:
                    self.create_wall_item(row,column, WIDTH, HEIGHT)
            

    
    def get_sprite_coords_by_cell(self, row, column):
        x = column * (WIDTH + MARGIN) + (WIDTH / 2 + MARGIN)
        y = row * (HEIGHT + MARGIN) + (HEIGHT / 2 + MARGIN)
        return x, y
        
    def create_item(self, row = 1, column = 1):
        x, y = self.get_sprite_coords_by_cell(row, column)
        item_ = arcade.SpriteSolidColor(WIDTH//4, HEIGHT, arcade.color.BLUE)
        item_.center_x = x
        item_.center_y = y
        item_.angle = 0
        return item_

    
        
   

    def on_draw(self):
        """
        Render the screen.
        """
        # We should always start by clearing the window pixels
        self.clear()

        # Select the camera we'll use to draw all our sprites

        self.camera_sprites.use()
    
        self.item_list.draw()
        self.item_1.draw_hit_box(color = arcade.color.GREEN)
        self.wall_list.draw()
        
        
        # Select the (unscrolled) camera for our GUI

        self.camera_gui.use()
    
    def apply_force(self, physics_engine, sprite, force):
        """ Apply force to a Sprite. """
        physics_object = physics_engine.sprites[sprite]
        physics_object.body.apply_force_at_local_point(force, (0, 0))
        
    def apply_force_world_point(self, physics_engine, sprite, force):
        """ Apply force to a Sprite. """
        physics_object = physics_engine.sprites[sprite]
        physics_object.body.apply_force_at_world_point(force, (sprite.center_x, sprite.center_y))
        
        
            
    def on_update(self, delta_time):
        """ Movement and game logic """
        
        self.physics_engine.step()
        x = self.item_1.center_x
        y = self.item_1.center_y
        self.scroll_to_item(x,y)
        



def main():
    MyGame(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_TITLE)
    arcade.run()


if __name__ == "__main__":
    main()
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Posted by: dragondip

79241548

Date: 2024-12-01 12:37:43
Score: 1
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I has this problem in conda env, I ended up copy libstdc++.so.6 from my ubuntu24.04 to conda env.

cp /usr/lib/x86_64-linux-gnu/libstdc++.so.6 ~/anaconda3/envs/pytorch3d/lib/

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Posted by: YugoAmaryl

79241547

Date: 2024-12-01 12:37:43
Score: 3
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I used my windows 7 disk to reinstall windows, from there I could go ahead and update to a newer version but I like windows 7 better than those newer versions (I would consider windows 10 to run newer games / apps). Too bad about my files and apps but the most important ones I had backed up.

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Posted by: Yorick Aelvoet

79241542

Date: 2024-12-01 12:33:42
Score: 3
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I faced same today and solved it by installing "vue-official" extension from visual studio code extensions menu.

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Posted by: AdityaUbale

79241535

Date: 2024-12-01 12:30:41
Score: 1.5
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With this regular expression I was able to match most difficult cases:

(?:[ \t]*Rem\s+|')(?![^"]*"(?:[^"]*"[^"]*")*[^"]*(?=[\r\n]+))[^\r\n]*

It only misses the lines of multiline comments after the first line (last two lines of my test code), but I think that we could get there too with some more work...

enter image description here

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Posted by: 6diegodiego9

79241527

Date: 2024-12-01 12:26:40
Score: 4
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The enrichers using HttpContext will not work when using dotnet-isolated mode.

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Posted by: user3526149

79241512

Date: 2024-12-01 12:12:37
Score: 1
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What many have not thought of is that the uploads.ini requires the correct authorization.

Especially with dockremap user e.G.

chown -R 100000:100000 uploads.ini

Otherwise, this is exactly what happens in the container:

root@c5cf31571ea5:/var/www/html# cat /usr/local/etc/php/conf.d/uploads.ini
cat: /usr/local/etc/php/conf.d/uploads.ini: **Permission denied**
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Posted by: TheLegendOfZelda keiner

79241510

Date: 2024-12-01 12:10:36
Score: 1
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Thanks to Yaroslavm's suggestion on the stackoverflow dated Apr. 7, 2024(Click on element in shadow-root Selenium Python), this solution has been accomplished. The point is to wait enough before clicking the button inside shadow DOM. In this case, I found that we have to use time.sleep instead of Webdriverwait.

By the way, use of lxml.html may contribute to faster collecting of the attributes of listings.

import lxml.html
from selenium import webdriver
from selenium.webdriver.common.by import By
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC
from selenium.webdriver.common.action_chains import ActionChains
from selenium.webdriver.common.keys import Keys
from time import sleep

driver = webdriver.Chrome()
driver.implicitly_wait(5)
actions = ActionChains(driver)
url='https://es.wallapop.com/app/search?engine=gasoline&min_horse_power=1&max_horse_power=1000&min_year=2006&max_year=2024&min_km=40000&max_km=200000&min_sale_price=1000&max_sale_price=90000&gearbox=automatic,manual&brand=Honda&model=Civic&filters_source=default_filters&keywords=&category_ids=100&longitude=-3.69196&latitude=40.41956&order_by=price_high_to_low'

driver.get(url)
sleep(8)
WebDriverWait(driver, 10).until(EC.presence_of_all_elements_located((By.XPATH, "//body")))

#cookie accept
driver.find_element(By.XPATH,"//button[@id='onetrust-accept-btn-handler']").click()
sleep(20)

#click load more button
for i in range(2):
    try:
        button =WebDriverWait(driver, 20).until(EC.presence_of_element_located((By.XPATH,"//walla-button[@id='btn-load-more']")))
        
    except:
        break
    else:
        driver.execute_script('arguments[0].scrollIntoView({behavior: "auto", block: "center"});', button)
        shadow = button.shadow_root#only currently works in Chromium based browsers
        
        button2 =WebDriverWait(shadow, 20).until(EC.presence_of_element_located((By.CSS_SELECTOR,  "button.walla-button__button--medium")))
        
        sleep(10)#fail without this
        #WebDriverWait(driver, 50).until(EC.element_to_be_clickable(button2))#This is not effective
        button2.click()
        print('\nload more button clicked-- {}'.format(i+1))


#load more by scrolling down
pre_count = 0
same_count_times = 0
for i in range(40):
    sleep(2)
    for pd in range(20):
        actions.send_keys(Keys.PAGE_DOWN).perform()
    
    WebDriverWait(driver, 20).until(EC.presence_of_all_elements_located((By.XPATH, "//body")))
    #get whole html (by Selenium) 
    page = driver.page_source # type : text 
    #transfer to lxml
    p_root = lxml.html.fromstring(page)
    
    list_elements = p_root.xpath("//a[@class='ItemCardList__item']") 
    new_count = len(list_elements)
    print('len(list_elements): ',new_count)
    if new_count == pre_count:
        same_count_times += 1
    else:
        same_count_times = 0
    pre_count = new_count
    if same_count_times > 2:
        break

while True:
    a= input('Do you close this session?')
    if a == 'y':
        break
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Posted by: yamskii-k

79241500

Date: 2024-12-01 12:04:35
Score: 3.5
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Thanks to RuthC for providing the answer in a comment, the following seems to solve my problem:

fig.savefig('test.pdf', format='pdf',bbox_inches='tight', pad_inches='layout')

https://matplotlib.org/stable/users/prev_whats_new/whats_new_3.8.0.html#pad-inches-layout-for-savefig

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Posted by: Simon Schey

79241491

Date: 2024-12-01 11:58:33
Score: 2.5
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Why it might seem stupid to some to ask such a question it is 100% sensible to ask. There are a couple of events that may want to make you use such a method: hiding the url. Look at your mobile apps, do they show the urls? NO.

It looks elegant and customised to hide your url tab in some cases. For instance you have a web app for quiz and want them not to know what url they are hitting. Just enter your registration number or exam number and start the exam. This may make some sort of sense.

However, the way it is is that it's quite not easy to achieve that out rightly but there is always a way out of everything. What are programmers for? I have seen a couple of exams taken using customised browsers that do not reveal the search bar/url bar, just the content. It is also a method I am currently researching; that is even why I am able to see this. Any simple useful tip will serve.

Thanks.

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Posted by: Emmanuel Whesu

79241480

Date: 2024-12-01 11:53:31
Score: 2.5
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Make sure the your testing browser is not effecting the playback or the controls of the video, I recommend using Edge for testing, you can avoid all of this hassle and use Express.static to handle everything.

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Posted by: Pascalion-EX

79241471

Date: 2024-12-01 11:50:31
Score: 4.5
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https://medium.com/p/865d084be817 You can write a custom view by extending the BottomNavagationView.

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Posted by: Aashutosh Kumar

79241469

Date: 2024-12-01 11:49:30
Score: 0.5
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The function create_all is a SQLAlchemy function, so you need to feed tables in SQLAlchemy table type:

SQLModel.metadata.create_all(engine, tables=[Table1.__table__, Table2.__table__])
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Posted by: serialx

79241468

Date: 2024-12-01 11:48:30
Score: 2.5
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I got this issue from copy/pasting code from a previous project and forgot to change this line to match the current project name (xxx) package com.example.xxx

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Posted by: Eemeli Häyrynen

79241463

Date: 2024-12-01 11:41:27
Score: 0.5
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Fiddle

WITH first_reversal AS (
    SELECT 
        Payment_Ref,
        Payment_Log,
        Log_Date,
        activity_type,
        Source,
        [User], -- 'User' is a reserved word, so we use square brackets
        amount,
        credit_or_debit,
        Comment,
        ROW_NUMBER() OVER (PARTITION BY Payment_Ref ORDER BY Log_Date) AS rev_rank
    FROM test
    WHERE activity_type = 'Payment_Rev' AND Payment_Log LIKE '%-Reverse'
)
-- Select the first reversal and its corresponding 'Pay' log
SELECT 
    pr.Payment_Ref,
    REPLACE(pr.Payment_Log, '-Reverse', '-Pay') AS Payment_Log,
    t.Log_Date,
    t.activity_type,
    t.Source,
    t.[User],
    t.amount,
    t.credit_or_debit,
    t.Comment
FROM first_reversal pr
JOIN test t ON pr.Payment_Ref = t.Payment_Ref
           AND REPLACE(pr.Payment_Log, '-Reverse', '-Pay') = t.Payment_Log
WHERE pr.rev_rank = 1;

Output

enter image description here

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Posted by: samhita

79241451

Date: 2024-12-01 11:33:26
Score: 3.5
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Thanks for getting back to me. Looks like you are right Dmitry. The problem is not specific to 2007. I get the same message in 2010. Getting a license for Redemption (looks like a great tool btw.) seems a bit of overkill to get to the one value.

I have been reading the article “read and parse a recurrence pattern” using the C++ Mapi route. Even if I could figure out how to properly do that. I would not know how to integrate that in my C# project.

I was kind of hoping that something like this would work:

var test = appointment.GetType().InvokeMember("dispidApptRecur", BindingFlags.GetProperty, null, appointment, null);

This works fine with the public properties of the appointment like Subject, but not with the property I am after. Name Unknown.

Any other ideas?

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Posted by: RudiBoy

79241446

Date: 2024-12-01 11:25:24
Score: 1
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Unfortunately this is not generally possible. You can get some intuition for why that's the case by considering, as an example, a two-dimensional decision space. The constraint you're asking for would look like "either I'm on the x-axis, or on the y-axis", which is not convex.

A formal proof would probably be something like: For a linear problem, the feasible region is convex, so if (x, 0) and (0, y) are feasible so too must (x/2, y/2) be.

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Posted by: Movpasd

79241428

Date: 2024-12-01 11:14:21
Score: 5
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Just follow the solution provided by Next https://nextjs.org/docs/messages/sync-dynamic-apis

I have installed the npx package and no more problems.

I had posted this solution a while ago but it was delete by a moderator, not sure why?

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Posted by: stefdec

79241427

Date: 2024-12-01 11:14:20
Score: 0.5
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You can try this one to calcualte time in 2 database columns like that.

select END_TIME, START_TIME,to_char(END_TIME,'HH24') end_time, to_char(START_TIME,'HH24') start_time, case when (to_number(to_char(START_TIME,'HH24')) > 12) then extract( HOUR from ( cast(END_TIME+ INTERVAL '1' DAY AS TIMESTAMP) - cast( START_TIME AS TIMESTAMP) ) ) else extract( HOUR from ( cast(END_TIME AS TIMESTAMP) - cast(START_TIME AS TIMESTAMP) ) ) end working_hours from DB_TABLE

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Posted by: Md. Forhad

79241422

Date: 2024-12-01 11:12:20
Score: 2.5
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Generally a negative R-sq value means that the model predictions are worse than simply using the mean but I suspect that there is an issue in the code itself. If you could provide a code showing how you calculated it I can help more perhaps.

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Posted by: Diaa

79241421

Date: 2024-12-01 11:12:20
Score: 0.5
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You are trying to build Kirstone release, but the post you mentioned is bit outdated and based on older BB language.

Try to do

IMAGE_INSTALL:append = " apache2"

instead of:

IMAGE_INSTALL_append = " apache2"
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Posted by: wiesniak

79241416

Date: 2024-12-01 11:08:18
Score: 3
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As I said in the comments, I found out, in new versions, Bubblewrap doesn't automatically generate the assetlinks.json file during the build step, even though the documentation suggests it might.

Thus, I need to manually create the file using your app's signing information (SHA256) provided by Google Play (App signing page) or using keytool command on my own local keystore – Deleter

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Posted by: Deleter

79241401

Date: 2024-12-01 11:00:17
Score: 3.5
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Tried it does not work at all, gives error messages like socket not plugged etc

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Posted by: Ajay Rajkumar

79241395

Date: 2024-12-01 10:56:15
Score: 2.5
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In Django >5.0 you can use GeneratedField.

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Posted by: simplylizz

79241394

Date: 2024-12-01 10:55:15
Score: 2
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Read more about the solution here: https://impetusorgansseparation.com/avnneqwn?key=670ae0c3b093d8e8ac42c57aa7da8c14

Improving Precision for Ray-Ellipsoid Intersection You are currently working with an Atmospheric scattering GLSL fragment shader, and you're attempting to improve the precision of ray-ellipsoid intersection calculations, particularly for large distances (e.g., 100 AU). Since the issue arises primarily due to precision loss when working with floating point values in GLSL, you're using double precision (fp64) for the core calculations.

From your explanation and shader code, it seems like you've already done a lot of the right things, but you are still facing some issues with artifacts and the precision is not good enough at higher zoom levels or for large distances.

Here are some potential strategies to further improve the precision:

  1. Address Numerical Stability with Alternative Forms In ray-ellipsoid intersection problems, numerical stability is often a problem due to the sensitivity of the quadratic equation when the ray and ellipsoid are nearly parallel. Here are a couple of techniques you could apply to improve the robustness of your computations:

a. Alternative Roots of the Quadratic Equation You have already mentioned an alternative solution using q = -0.5 * (b + sign(b) * d) for computing l0 and l1. This form, while computationally more expensive, is known to reduce rounding errors and is more numerically stable for certain conditions. It could help improve precision for cases where the ray and ellipsoid are nearly tangent.

// Alternative more stable approach for l0 and l1
if (b < 0.0) {
    d = -d;
}
d = -0.5 * (b + sign(b) * d);
l0 = d / a;
l1 = c / d;

This approach is designed to be more stable when the discriminant is close to zero and can help in cases of nearly tangential intersections.

b. Using a Higher-Precision Method (Newton-Raphson) If the intersection points are very close to each other, you can also consider using an iterative refinement technique like Newton-Raphson to solve for l0 and l1 more accurately after an initial guess. This can improve the precision by performing iterative corrections.

  1. Using Range Shifting (which you already attempted) You're already shifting the result to preserve accuracy by subtracting a large number (view_depth_max). This is effective at reducing precision loss, but you may be seeing diminishing returns beyond a certain threshold. However, for large distances, this technique is often essential to maintain precision.

Another thing to check is if you can make the range shift more adaptive, i.e., only apply it when the values exceed a certain threshold rather than a fixed value (view_depth_max).

  1. Optimizing the Quadratic Equation The standard quadratic formula for intersections:

enter image description here

is prone to numerical instability when the discriminant 𝑏2−4ac is small or when the values of b and a are very similar. One way to improve the precision is to use the exact quadratic formula when dealing with small discriminants:

d = sqrt(abs(b*b - 4.0*a*c)); // ensure that d doesn't become NaN due to small differences
  1. Shifting the View Position (p0) You mentioned shifting the view position (p0) closer to the center, which can help improve precision for small distances. However, this requires carefully ensuring that the ray's direction (dp) and position (p0) are adjusted correctly to prevent artifacts. Be aware that this method may not be applicable in all cases since it can introduce additional errors when you are dealing with large distances or high zoom levels.

  2. Increase the Precision of Your Inputs You mentioned that double precision inputs are being converted to float by GLSL. This could be a major source of the artifacts, especially when the ray intersects at extremely large or small distances. Unfortunately, you cannot directly pass double-precision values through the pipeline because GLSL has limitations regarding double-precision support for interpolators and attributes.

However, you can upcast the ray parameters in the vertex shader before passing them to the fragment shader, but this requires support for fp64 in your hardware and shader profile:

  1. Using fp64 Interpolators in GLSL To answer your second question directly:

Q2: Is there a way to pass double interpolators from vertex to fragment shader?

In GLSL, you cannot directly pass dvec4 values (double precision) from the vertex shader to the fragment shader because GLSL does not support fp64 interpolators on all hardware. However, there are a few techniques you can consider:

a. Manually Pass Doubles as Separate Float Components You can manually pass the dvec4 values as separate vec4 or vec2 components in the vertex shader and reconstruct them in the fragment shader. This avoids relying on fp64 interpolation but requires more shader complexity.

// Vertex Shader
out vec4 vertexPosition;
out vec4 vertexDirection;
out vec4 vertexEllipsoid;

void main() {
    // Convert the dvec4 to vec4 for passing as attributes
    vertexPosition = vec4(p0.x, p0.y, p0.z, 1.0);
    vertexDirection = vec4(dp.x, dp.y, dp.z, 1.0);
    vertexEllipsoid = vec4(r.x, r.y, r.z, 1.0);
}

Then in the fragment shader, you can reconstruct these components back into dvec3 values. Although this avoids the need for fp64 interpolators, it does introduce some complexity.

b. Use Multiple Render Passes with fp64 in a Fragment Shader Another method is to separate the computations into multiple passes. In the first pass, compute the dvec3 values in a fragment shader using fp64, then store these values in a texture. In the second pass, retrieve the values from the texture and perform further calculations.

Read more about the solution here: https://impetusorgansseparation.com/avnneqwn?key=670ae0c3b093d8e8ac42c57aa7da8c14

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Posted by: John_doe

79241362

Date: 2024-12-01 10:31:08
Score: 8.5
Natty: 7
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I know it's been a while, but does anybody know where I can find the labels for the dataset?

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Posted by: paul7aa

79241360

Date: 2024-12-01 10:30:08
Score: 1.5
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This worked for me. Thanks !

sudo service rabbitmq-server start

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Posted by: hermann priso

79241356

Date: 2024-12-01 10:29:07
Score: 1.5
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It looks like GlassFish doesn't have permissions to create the file \domains\domain1\logs\server.log.lck. Did you run GlassFish with the same user which owns the GlassFish installation? Can you check if you can create a file in \domains\domain1\logs\ manually?

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Posted by: Ondro Mihályi

79241349

Date: 2024-12-01 10:23:06
Score: 1
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Solution 1: Use Multiple Targets
1. Create a new target for each file with a main() function:
   Go to the File menu, select New, then Target.
   Choose a C executable template.
   Name the target (e.g., Program1, Program2).

2. Add the desired file to the new target:
   In the file inspector on the right, ensure the correct target is checked 
   for each file.
3. Build and run the target you want:
   Select the desired target from the dropdown menu in the toolbar.
   Press Run.

This keeps each main() function in its own target, avoiding conflicts.

Read more about the solution here: https://impetusorgansseparation.com/avnneqwn?key=670ae0c3b093d8e8ac42c57aa7da8c14

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Posted by: John_doe

79241347

Date: 2024-12-01 10:22:05
Score: 3
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Use

console.warn() & console.error() instead.

console.log() is removed.

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Posted by: Vincent TOSSOU

79241339

Date: 2024-12-01 10:16:04
Score: 0.5
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The previous two answers dont appear to be completely correct. He noted that

I want to print the first occurrence of it before the string "data reached"

The accepted answer will print every occurrence, and does not check for data reached at all. Leaving a slightly incorrect solution.

This solution will look for the ETN: name/name line, then it will look for the matching name/name line. It will stop at data reached and start looking for ETN: name/name lines again. Here is the code

#!/usr/bin/perl -w

my $etnFound = 0;
my $etnName = "";

while(<>){
  if(!$etnFound){
    #search for ETN: name1/name2 line
    if(/^ETN: (name\d+\/name\d+) *$/){
      $etnName = $1;
      $etnFound = 1;
    }
  }elsif($etnFound){
    #search for corrosponding name1/name2 line until data reached
    if(/data reached/){
      $etnFound = 0;
      $etnName = "";
    }elsif(/$etnName/){
      #instructions were only print *first occurence* of $etnName
      #then resume searching for ETN: name1/name2 lines
      print;
      $etnFound = 0;
      $etnName = "";
    }
  }
}

Output looks like this

$ perl print.matched.string.pl print.matched.string.txt 
   name1/name2/ZN                 (abcLVT)    
   name3/name4/ZN                 (fhLVT)    
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Posted by: user3408541

79241330

Date: 2024-12-01 10:14:03
Score: 5
Natty: 4
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In this link you have all the detailed explanation including pictures about run vsCode as an admin

https://medium.com/@bonguides25/how-to-always-run-vs-code-as-an-administrator-3d9367006d09

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Posted by: itty

79241321

Date: 2024-12-01 10:07:01
Score: 4
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There are three things. Here are the details:

  1. The table, if defined as Live.table_name, the DLT assumes that the DLT pipeline manages this table.
  2. If defined as catalog_name.schema_name.table_name. The DLT interprets as a reference to the external table.
  3. Finally, when you have the same table name in both scenarios and if you miss LIVE. prefix in your code, which causes ambiguity and gives warnings.

Please let me know if you need any more information.

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Posted by: Srinimf

79241318

Date: 2024-12-01 10:06:00
Score: 1.5
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This method works for me. return $scheme://$server_name/your_reqeust_uri_name.html;

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Posted by: Mark Alvin

79241316

Date: 2024-12-01 10:03:00
Score: 1.5
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I had the same issue but I needed to use @prisma/client/edge. The solution for me was that I forgot to set my server action to run on the server using use server.

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Posted by: Johan stling Sober Joe

79241310

Date: 2024-12-01 10:00:59
Score: 1.5
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You'll need a macro to do this, but basically you split each word into letters, sort the letters into alphabetical order, and then check if the results match. I have C code to do this which you can find here, but translating it into a LibreOffice Basic macro would require work. I think LibreOffice now supports Python macros, and it might be easier to translate C into Python.

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Posted by: Richard Parkins

79241307

Date: 2024-12-01 09:59:59
Score: 3
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non riesco a modificare la password. Mi esce questo messaggio "Forbidden You don't have permission to access this resource. Apache Server at areaclientitin.alice.it Port 443"

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Posted by: laura.gigliofiorito

79241290

Date: 2024-12-01 09:50:57
Score: 1
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The first line declares a Galois field. The second line declares a field member.

k.<a> = GF(2^8, modulus=x^8+x^4+x^3+x+1)
k.from_integer(0b1010101)

It outputs:

a^6 + a^4 + a^2 + 1
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Posted by: Robert

79241283

Date: 2024-12-01 09:46:56
Score: 0.5
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Apply something similar like this:

activesheet.chartobjects(1).chart.chartgroups(1).doughnutholesize=75

The result

enter image description here

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Posted by: Black cat

79241281

Date: 2024-12-01 09:45:56
Score: 2.5
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What has happening for me was my deeplink was redirecting to another firebase url and I had to add that to the deeplink whitelist using regex.

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Posted by: Horatio

79241279

Date: 2024-12-01 09:45:56
Score: 1
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at the beginning of your MainActivity.java:

remove

package com.your.app;

as this will cause

import com.your.app.R to be greyed out.

and then add it to ensure that R is correctly imported in MainActivity.java

import com.your.app.R;
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Posted by: Eldo Martadjaya

79241277

Date: 2024-12-01 09:44:56
Score: 2.5
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Use the line-height property from the CSS. you can set it by px, em, %, whatever suits your project. Or if they are different tags, just use padding-top.

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Posted by: Prashant Sharma

79241276

Date: 2024-12-01 09:44:55
Score: 4
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I believe django 5.1 querystring tag is a solution here :) https://docs.djangoproject.com/en/5.1/ref/templates/builtins/#std-templatetag-querystring

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Posted by: andrew

79241274

Date: 2024-12-01 09:43:55
Score: 1
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I don't know how to do this with Power BI, but if you make the daily extract (I presume some sort of script) save both the new and previous day's Excel files as .CSV's, you can identify the changes with a simple diff.

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Posted by: Richard Parkins

79241261

Date: 2024-12-01 09:35:52
Score: 5.5
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Why not use three separate repositories with cross-links in the README.md pages?

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Posted by: Richard Parkins

79241250

Date: 2024-12-01 09:26:50
Score: 2
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It works when I updated to the latest react-router-bootstrap using this command npm install react-router-bootstrap@latest

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Posted by: Buhari Nasir

79241243

Date: 2024-12-01 09:22:50
Score: 0.5
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To address you issue, I would advise you to use one of these solutions:

In-Place Resource Resize which allows you to adjust CPU and memory for running applications without needing to restart them, which is particularly useful for managing varying resource needs during different phases of your app's lifecycle.

Kube Startup CPU Boost from Google which is a tool that temporarily increases CPU resources during the startup phase of your applications and then reduces them once the applications are stable.

Kyverno Policies can also be used to automatically adjust resources based on the application's status. For example, you can create a policy that reduces CPU resources once the application reaches a ready state.

Dynamic Resource Allocation DRA which can also be useed to manage various types of resources, including CPUs and GPUs, through ResourceClaims and ResourceClaimTemplates

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Posted by: Saifeddine Rajhi

79241229

Date: 2024-12-01 09:14:48
Score: 1.5
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refs are automatically unwrapped when referenced in templates, please remove .value in the template:

<template>
  <div>
    Title: {{ data?.title }}
  </div>
</template>

Ref: https://vuejs.org/api/sfc-script-setup.html#reactivity

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Posted by: Yue JIN

79241227

Date: 2024-12-01 09:12:47
Score: 5.5
Natty: 5.5
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And then you have a new imageList... But: how can you store it as a component for afterwards using???

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Posted by: dherrmann

79241226

Date: 2024-12-01 09:12:47
Score: 0.5
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Please see my comment to the question: Your approach is not efficient enough. Below, you can find an almost fully functional generic state machine. You instantiate the generic class StateMachine<STATE> with the concrete enumeration type TestState (corresponding to your enumeration State). The enumeration members are collected using Reflection and converted to State instances, they populate the set of states. Then you create an instance of StateMachine<TestState> and populate the state machine transition graph with the arcs representing both valid and some (sic!) invalid transitions. Why invalid ones, too? Because this is a good place to place some delegate instances returning the string explaining why the transition is not allowed, please see the demo in Main. After the state machine is populated, you can perform the transitions. If a transition is valid, you can invoke some delegate instances created during the population. Basically, that's it. You have an abstraction used to configure a concrete state machine in any application field on Earth.

using Console = System.Console;
using Type = System.Type;
using BindingFlags = System.Reflection.BindingFlags;
using FieldInfo = System.Reflection.FieldInfo;
using StateSet = System.Collections.Generic.HashSet<State>;
using StateGraph = System.Collections.Generic.Dictionary<StateGraphKey, StateGraphValue>;

sealed class State {
    internal State(string name, object underlyingMember) {
        Name = name;
        UnderlyingMember = underlyingMember;
    } //State
    internal string Name { get; init; }
    internal object UnderlyingMember { get; init; }
} //class State

delegate void StateTransitionAction(State startingState, State endingState);
delegate string InvalidStateTransitionAction(State startingState, State endingState);

class StateGraphKey {
    internal StateGraphKey(State starting, State ending) {
        StartingState = starting; EndingState = ending;
    }
    public override int GetHashCode() { // important!
        string representation = StartingState.Name + EndingState.Name;
        return representation.GetHashCode();
    }
    public override bool Equals(object @object) { // important!
        if (@object == null) return false;
        return GetHashCode() == @object.GetHashCode(); //sic!
    }
    internal State StartingState { get; init; }
    internal State EndingState { get; init; }
} //class StateGraphKey

class StateGraphValue {
    internal StateGraphValue(StateTransitionAction valid, InvalidStateTransitionAction invalid) {
        ValidAction = valid; InvalidAction = invalid;
    }
    internal StateTransitionAction ValidAction { get; init; }
    internal InvalidStateTransitionAction InvalidAction { get; init; }
    } //class StateGraphValue

abstract class StateTransition : StateGraphKey {
    internal StateTransition(State starting, State ending) :
        base(starting, ending) { }
    internal abstract bool IsValid { get; }
} //StateTransition

class ValidStateTransition : StateTransition {
    internal ValidStateTransition(State starting, State ending) :
        base(starting, ending) { }
    internal override bool IsValid { get { return true; } }
} //class ValidStateTransition

class InvalidStateTransition : StateTransition {
    internal InvalidStateTransition(State starting, State ending) :
        base(starting, ending) { }
    internal override bool IsValid { get { return false; } }
} //class ValidStateTransition

class StateMachine {

    internal StateMachine(STATE initialState = default(STATE)) {
        Type type = typeof(STATE);
        FieldInfo[] fields = type.GetFields(BindingFlags.Static | BindingFlags.Public);
        foreach (var field in fields) {
            State state = new State(field.Name, field.GetValue(null));
            stateSet.Add(state);
            if (initialState.ToString() == field.Name)
                CurrentState = state;
        } //loop
    } //StateMachine
    internal State CurrentState { get; init; }
    static State CreateState(STATE value) => new State(value.ToString(), value);
    static bool IsValid(StateGraphValue value) => value.ValidAction != null;
    internal void AddValidStateTransition(STATE startingState, STATE endingState, StateTransitionAction action) {
        StateGraphKey key = new(CreateState(startingState), CreateState(endingState));
        if (stateGraph.TryGetValue(key, out StateGraphValue value))
            return; //SA???
        stateGraph.Add(key, new StateGraphValue(action, null)); 
    } //AddValidStateTransition
    internal void AddInvalidStateTransition(STATE startingState, STATE endingState, InvalidStateTransitionAction action) {
        StateGraphKey key = new(CreateState(startingState), CreateState(endingState));
        if (stateGraph.TryGetValue(key, out StateGraphValue value))
            return; //SA???
        stateGraph.Add(key, new StateGraphValue(null, action));
    } //AddInvalidStateTransition
    internal string IsTransitionValid(STATE startingState, STATE endingState) {
        State starting = CreateState(startingState);
        State ending = CreateState(endingState);
        StateGraphKey key = new(starting, ending);
        bool found = stateGraph.TryGetValue(key, out StateGraphValue value);
        if (found && !IsValid(value) && value.InvalidAction != null) {
            return value.InvalidAction(starting, ending);
        }
        return null;
    } //IsTransitionValid
    internal bool PerformTransition(STATE startingState, STATE endingState) {
        State starting = CreateState(startingState);
        State ending = CreateState(endingState);
        StateGraphKey key = new(starting, ending);
        bool found = stateGraph.TryGetValue(key, out StateGraphValue value);
        if (IsValid(value))
            value.ValidAction(starting, ending);
        return found;
    } //PerformTransition
    internal void PerformTransitionIndirect(STATE startingState, STATE endingState) {
        //SA??? complicated algorithm of graph search
    } //PerformTransition
    StateSet stateSet = new();
    StateGraph stateGraph = new();
} //class StateMachine

enum TestState { Draft, Denied, Approved, WaitForApprovalManager, WaitForApprovalTechnical, WaitForApprovalFinance, }
class Test {
    static void Main() {
        var stateMachine = new StateMachine<TestState>();
        stateMachine.AddValidStateTransition(TestState.Draft, TestState.WaitForApprovalManager, (starting, ending) => { });
        stateMachine.AddValidStateTransition(TestState.Draft, TestState.WaitForApprovalTechnical, (starting, ending) => { });
        stateMachine.AddValidStateTransition(TestState.Draft, TestState.WaitForApprovalFinance, (starting, ending) => { });
        stateMachine.AddInvalidStateTransition(TestState.Denied, TestState.WaitForApprovalManager, (starting, ending) =>
            $"{TestState.Denied} to {TestState.WaitForApprovalManager}? Come on! It is already denied, don't wait!");
        Console.WriteLine(stateMachine.IsTransitionValid(TestState.Draft, TestState.WaitForApprovalManager));
        Console.WriteLine(stateMachine.IsTransitionValid(TestState.Denied, TestState.WaitForApprovalManager));
    } //Main
} //class Test
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Posted by: Sergey A Kryukov

79241217

Date: 2024-12-01 09:04:46
Score: 3
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You can just switch your network/wifi to private network, and you're good to go.

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Posted by: Shoooooosh

79241213

Date: 2024-12-01 09:02:45
Score: 1.5
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pip uninstall yara

pip install yara-python

Does the trick. Basically, you need to install yara-python instead of yara

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Posted by: Tanmay Shingavi

79241211

Date: 2024-12-01 09:02:45
Score: 0.5
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dbB.close(); is causing the above mentioned error. Closing of db connection can be ideally achieved in two ways: 1. You may close the connection automatically by setting idle time in configuration 2. Or Initiating db connection on api call and closing the db connection after executing the query.

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Posted by: Clinto Abraham

79241201

Date: 2024-12-01 08:57:44
Score: 1
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this too removes the last character in the string

alphabets = 'abcdefgh'


print(alphabets[:-1])

the[:-1] slices the last character specified in the -1. hence the output is abcdefg. slicing h

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Posted by: george njue

79241195

Date: 2024-12-01 08:51:43
Score: 0.5
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Try setting frontentUrl to loadbalancer's host and port in realm settings. In your case, https://scdf-01.aws.net/

Keycloak is very picky about URLs. It adds a backend URL to access token claims (the issuer claim IIRC), and if it doesn't match a hostname/port from request url, it will reject the token after successful authentication.

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Posted by: Andrey M.

79241193

Date: 2024-12-01 08:51:43
Score: 3.5
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Ay, using @@index() instead of @@fulltext.

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Posted by: Hữu Nhân Nguyễn

79241186

Date: 2024-12-01 08:44:42
Score: 2
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I made a small tool that removes transitive dependencies in the .yaml file. This essentially cleans the environment. It doesnt remove unused dependencies at this stage yet.

Maybe its helpful to you or others. Also im happy for any feedback and ideas.

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Posted by: Oliver

79241178

Date: 2024-12-01 08:38:40
Score: 2
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It seems that I was looking for "Inverse distance weighting" and not "heatmaps".

Someone already modified an existing Leaflet heatmap plugin to do this kind of interpolation. I haven't gotten it to work yet, but it looks promising.

https://github.com/spatialsparks/Leaflet.idw

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Posted by: Moritz von Schweinitz

79241175

Date: 2024-12-01 08:33:38
Score: 2
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The biggest pro of using VBA code over macros is that it allows for extreem powerful programming. It helps to build Access applications that are very versatile and fast. In my 30 years as VBA programmer I have done things that many IT-ers thought were impossible, until I proved them wrong. VBA gives the opportunity of building really smart functions/applications.

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Posted by: Henk Pietersma

79241172

Date: 2024-12-01 08:30:37
Score: 6.5 🚩
Natty: 5.5
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how to open google map app with adres?

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Posted by: Gheorghe Vasilachi

79241167

Date: 2024-12-01 08:25:35
Score: 7 🚩
Natty: 5.5
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Is it possible to convert to powershell? Thanks

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Posted by: Laurentiu Ioan

79241166

Date: 2024-12-01 08:24:35
Score: 0.5
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doing it from the terminal was much easier for me -

 gcloud functions add-iam-policy-binding <your func> \    
      --region="us-central1" \
      --member="allUsers" \                                    
      --role="roles/cloudfunctions.invoker"
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Posted by: Kenzo

79241158

Date: 2024-12-01 08:19:34
Score: 3.5
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This didn't worked for me it gave me below error in NextJs

enter image description here

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Posted by: AshirAzeem_Dev

79241157

Date: 2024-12-01 08:19:34
Score: 1.5
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These are many approaches you can do with Azure OpenAI and AI Search, from your option A and B, it falls under:

What's better?

A is simple and straightforward. If you search for an item and AI Search returns no information, then OpenAI takes no further action, and the conversation ends early. This often happens because not every user asks for information in the first query or may not know how to phrase their question.

B helps expand the conversation context and allows OpenAI to decide which function to run, making the interaction feel more human-like. It absolutely depends on your business needs to branch the conversation scenario in more customizable ways. For example, when a user asks, "How's the weather today?", it's necessary to have two parameters: "location" and "unit" (Celsius or Fahrenheit). Without providing enough parameters, OpenAI will prompt the user with something like, "Please let me know your location and unit." It will keep asking if either parameter is missing and will run the function once it has all the necessary information.

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Posted by: Alfred Luu

79241143

Date: 2024-12-01 08:12:33
Score: 4
Natty: 4
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QTreeView will return 0 if the item is folded

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Posted by: user28569651

79241141

Date: 2024-12-01 08:11:32
Score: 1
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To maintain synchronization between distributed processes in Python, consider the following steps: First, for operations like "set_current" and "read_current", make sure that they are implemented reliably and consistently on both the client and server sides. Next, messaging mechanisms can be used for communication and synchronization between processes. For example, use a message queuing framework such as RabbitMQ or ZeroMQ. When a process completes a key operation, such as "set_current", it sends a specific message to the message queue to notify other processes. Then, distributed locks are used to control access to critical resources. For example, using Redis to implement distributed locks ensures that only one process can perform certain critical synchronization operations at any given time. In addition, you can set up monitoring and logging mechanisms to detect and diagnose problems that occur during synchronization. Finally, the entire system is fully tested, including under different loads and abnormal conditions, to ensure the stability and reliability of the synchronization mechanism. In short, synchronization between distributed Python processes can be achieved well with reliable communication, effective locking mechanisms, sound monitoring, and adequate testing.

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Posted by: user28558937

79241140

Date: 2024-12-01 08:10:32
Score: 2.5
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VirtualPathUtility class at System.Web provides utility methods for common virtual path operations.

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Posted by: Ehsan Abidi

79241138

Date: 2024-12-01 08:06:31
Score: 0.5
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Using React Native 75 and "@react-native-google-signin/google-signin" 13.0+ For me the issue was I needed to remember to always call .configure before calling signIn. Ultimately it had nothing to do with my info plist

GoogleSignin.configure({
        webClientId:
          "My web client id - found here for rnfirebase https://rnfirebase.io/auth/social-auth#google",
      });
await GoogleSignin.hasPlayServices();
const { data } = await GoogleSignin.signIn();
... rest of your code
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Posted by: Uch

79241136

Date: 2024-12-01 08:04:31
Score: 2
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Financial solutions, and swift means to gain access to cash, sale funding, low credits fixing, easy Financial assistance Offer Unsecured loans services, reliable source for immediate credit approval services. What has concern funds that trouble you lately, be it, any kind of financial difficulties bring it to our table we can solve it, if it’s concern financial issues offer rate is as low as 3% interest rate unsecured financing, mainly on businesses, companies, personal financing, sales increment, business boosting, contact with your honest and sincere budgets, purposes, and be rest assured to gets unsecured loan credit financing, offer from $5, 000.00) to $100, 000, 000.000 USD minimum and maximum, for more inquiry E-mail: [email protected]) thanks

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Posted by: Mark Henry

79241134

Date: 2024-12-01 08:02:30
Score: 1
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Firstly you need to convert the model. Use this page. Its based on the llama.cpp repo

https://huggingface.co/spaces/ggml-org/gguf-my-repo

And to run, you can use Ollama to run any GGUF model.

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Posted by: Alvin Rachmat

79241130

Date: 2024-12-01 07:57:29
Score: 3
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Do you have middleware.ts file in the convex directory? It should be in src/.

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Posted by: Shawn L

79241129

Date: 2024-12-01 07:55:28
Score: 1.5
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Interesting answer ASH, I just think that having commented lines could help. Example; "Order of columns shown on Excel sheet depends on weather link" , "some links may require subscription for using their data".

Adding a few code lines for writing data sheets in a specific path directory with a dated file name, for utilizing. A good piece of code written by ASH on Apr 16, 2020 at 0:57.👍

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Posted by: user23475860

79241126

Date: 2024-12-01 07:53:28
Score: 3
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r = requests(url, json={"id":"good"})
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Posted by: user2155362

79241125

Date: 2024-12-01 07:52:27
Score: 2.5
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blank_issues_enabled: false contact_links:

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Posted by: Nate

79241121

Date: 2024-12-01 07:48:27
Score: 2.5
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There are a bunch of modern package managers for Python. I'd recommend you to read some articles like this before writing pyproject.toml from scratch.

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Posted by: k24d

79241119

Date: 2024-12-01 07:46:26
Score: 1
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you can run in the terminal which python3 to find the dir where python installed this way you will know the package manager that was used to install python by the category then use the same package manager to update the version.

Hope this Helps :)

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Posted by: Felobateer Saadalla

79241113

Date: 2024-12-01 07:43:25
Score: 2.5
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To run code other than Python in Jupyter Notebook you have to install a kernel for that language, in this case a Mojo kernel.
Here is a link for Linux users, don't know if it works with your system.

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Posted by: Lewis

79241107

Date: 2024-12-01 07:39:25
Score: 1.5
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Did you use?:

builder.AddServiceDefaults();

In your projects program.cs right after creating your builder, make sure you have a reference to servicedefault net aspire project in your api project

And if you did not have addservices then maybe you need to add to

App.MapDefaultEndpoints();

Before something like swagger and after app.addRouting()

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Posted by: Maick

79241091

Date: 2024-12-01 07:26:22
Score: 4
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Okay but I get this message when using "xargs -0", specifically:

pushd /some/dir && find {*,.?*} -print0 2>/dev/null | xargs -0 /some/command/using/command/substitution && popd

Isn't "xargs -0" parsing the entries using the null byte from "find -print0"? If so why is it passing along that null byte to the command it's executing with the parsed entry as a parameter?

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Posted by: Dohn Joe